Artwork

Contenido proporcionado por The VFX Artists Podcast. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente The VFX Artists Podcast o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Being An Artist In The Chinese VFX Industry | TVAP EP39

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Manage episode 338911034 series 2926747
Contenido proporcionado por The VFX Artists Podcast. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente The VFX Artists Podcast o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

In this episode, I chat to Yin Wu, a Junior CG Artist at The Mill, Shanghai, about his experience and journey into the Chinese VFX industry.
My curiosity of the Chinese industry, leads me to chase for comparisons between the U.K. VFX industry - Finding similarities and differences on topics like work-life-balance and how the industry differentiates itself between Beijing and Shanghai.
Yin's story is that of dedication and merit.
As a developing CG artist, with background in Blender, we dive in to find out why Blender stands out for him. We also discuss his transition into Unreal engine, and Houdini.
As always, if you liked this episode, please like, comment, subscribe and share!
Connect with Yin
https://www.linkedin.com/in/yin-wu-b8804aa9/
Subscribe to our channel
https://www.youtube.com/c/TheVFXArtistsPodcast
Listen to all episodes on our website
https://www.thevfxartistspodcast.com/
Chapters:
00:00:00 Ident
00:00:05 Intro
00:00:46 Get to know Yin
00:01:04 How I got into the VFX industry
00:05:20 Getting my first VFX job in China
00:06:44 Becoming an artist at The Mill Shanghai
00:10:06 A bigger picture of the VFX industry in China
00:11:04 Work-life-balance in the Chinese VFX industry
00:14:20 Regulations for better work-life balance in the Chinese VFX industry
00:15:33 Working in Blender
00:18:23 Inspiration behind the cityscape
00:19:55 Transition to Unreal Engine
00:21:49 Typical route to entry into the Chinese VFX industry
00:23:50 Freedom of career direction in the Chinese community
00:25:14 What inspired your journey into the creative industry
00:26:10 Need for change in the Chinese VFX industry
00:31:48 Advice for aspiring VFX artists
00:33:16 Commercials vs Film, Shanghai vs Beijing
00:34:31 Conclusion
#vfxpodcast #chinesevfxindustry #vfxartistchina

You can watch all our episodes on our YouTube channel.

Thank you for your support! We appreciate you!

  continue reading

Capíttulos

1. Ident (00:00:00)

2. Intro (00:00:05)

3. Get to know Yin (00:00:46)

4. How I got into the VFX industry (00:01:04)

5. Getting my first VFX job in China (00:05:20)

6. Becoming an artist at The Mill Shanghai (00:06:44)

7. A bigger picture of the VFX industry in China (00:10:06)

8. Work-life-balance in the Chinese VFX industry (00:11:04)

9. Regulations for better work-life balance in the Chinese VFX industry (00:14:20)

10. Working in Blender (00:15:33)

11. Inspiration behind the cityscape (00:18:23)

12. Transition to Unreal Engine (00:19:55)

13. Typical route to entry into the Chinese VFX industry (00:21:49)

14. Freedom of career direction in the Chinese community (00:23:50)

15. What inspired your journey into the creative industry (00:25:14)

16. Need for change in the Chinese VFX industry (00:26:10)

17. Advice for aspiring VFX artists (00:31:48)

18. Commercials vs Film, Shanghai vs Beijing (00:33:16)

19. Conclusion (00:34:31)

60 episodios

Artwork
iconCompartir
 
Manage episode 338911034 series 2926747
Contenido proporcionado por The VFX Artists Podcast. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente The VFX Artists Podcast o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

In this episode, I chat to Yin Wu, a Junior CG Artist at The Mill, Shanghai, about his experience and journey into the Chinese VFX industry.
My curiosity of the Chinese industry, leads me to chase for comparisons between the U.K. VFX industry - Finding similarities and differences on topics like work-life-balance and how the industry differentiates itself between Beijing and Shanghai.
Yin's story is that of dedication and merit.
As a developing CG artist, with background in Blender, we dive in to find out why Blender stands out for him. We also discuss his transition into Unreal engine, and Houdini.
As always, if you liked this episode, please like, comment, subscribe and share!
Connect with Yin
https://www.linkedin.com/in/yin-wu-b8804aa9/
Subscribe to our channel
https://www.youtube.com/c/TheVFXArtistsPodcast
Listen to all episodes on our website
https://www.thevfxartistspodcast.com/
Chapters:
00:00:00 Ident
00:00:05 Intro
00:00:46 Get to know Yin
00:01:04 How I got into the VFX industry
00:05:20 Getting my first VFX job in China
00:06:44 Becoming an artist at The Mill Shanghai
00:10:06 A bigger picture of the VFX industry in China
00:11:04 Work-life-balance in the Chinese VFX industry
00:14:20 Regulations for better work-life balance in the Chinese VFX industry
00:15:33 Working in Blender
00:18:23 Inspiration behind the cityscape
00:19:55 Transition to Unreal Engine
00:21:49 Typical route to entry into the Chinese VFX industry
00:23:50 Freedom of career direction in the Chinese community
00:25:14 What inspired your journey into the creative industry
00:26:10 Need for change in the Chinese VFX industry
00:31:48 Advice for aspiring VFX artists
00:33:16 Commercials vs Film, Shanghai vs Beijing
00:34:31 Conclusion
#vfxpodcast #chinesevfxindustry #vfxartistchina

You can watch all our episodes on our YouTube channel.

Thank you for your support! We appreciate you!

  continue reading

Capíttulos

1. Ident (00:00:00)

2. Intro (00:00:05)

3. Get to know Yin (00:00:46)

4. How I got into the VFX industry (00:01:04)

5. Getting my first VFX job in China (00:05:20)

6. Becoming an artist at The Mill Shanghai (00:06:44)

7. A bigger picture of the VFX industry in China (00:10:06)

8. Work-life-balance in the Chinese VFX industry (00:11:04)

9. Regulations for better work-life balance in the Chinese VFX industry (00:14:20)

10. Working in Blender (00:15:33)

11. Inspiration behind the cityscape (00:18:23)

12. Transition to Unreal Engine (00:19:55)

13. Typical route to entry into the Chinese VFX industry (00:21:49)

14. Freedom of career direction in the Chinese community (00:23:50)

15. What inspired your journey into the creative industry (00:25:14)

16. Need for change in the Chinese VFX industry (00:26:10)

17. Advice for aspiring VFX artists (00:31:48)

18. Commercials vs Film, Shanghai vs Beijing (00:33:16)

19. Conclusion (00:34:31)

60 episodios

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