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Contenido proporcionado por Kyle Evans. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Kyle Evans o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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The Rise of Video and the Future of Virtual Communication

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Manage episode 407936646 series 2816966
Contenido proporcionado por Kyle Evans. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Kyle Evans o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Video has become ubiquitous in our communication. From virtual meetings and virtual doctor visits, to social media, virtual events, and live commerce, we expect video everywhere. But the technology that makes this happen isn’t easy, and needs and expectations are changing rapidly. So what does the future hold for our virtual communications? How have we solved these challenges in the past and how will we continue to solve them? How do we think about the UX of virtual communication and video? What should you do if you want to get into design and what communities should you join or create? We explore these questions and many others in this episode.

Pete Hawkes:
I’m a designer and developer, tinkerer and mentor, with a passion for human-centered design and development. I have built next generation interfaces and experiences at the intersection both the digital and physical. I have contributed to patents in gestural and spatial design, developed remote collaboration prototypes and products to define new modes of work, and led cross-functional teams to envision and implement large-scale, immersive environments for fortune 500 companies including IBM, Lockheed Martin, and McKinsey. Storytelling and iteration are central to my work and process. I leverage narrative and prototyping at scale to align contributors and stakeholders around a shared vision and to connect and motivate the individuals and teams I work with.

Links from the Show:
LinkedIn: Petehawkes.com, Peterhawkes.com

Books: So Anyway, Something Incredibly Wonderful Happens

Links: Swiss Army Knife, Daily.co

More by Kyle:

Follow Prodity on Twitter and TikTok

Follow Kyle on Twitter and TikTok

Sign up for the Prodity Newsletter for more updates.

Kyle's writing on Medium

Prodity on Medium

Like our podcast, consider Buying Us a Coffee or supporting us on Patreon

  continue reading

106 episodios

Artwork
iconCompartir
 
Manage episode 407936646 series 2816966
Contenido proporcionado por Kyle Evans. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Kyle Evans o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Video has become ubiquitous in our communication. From virtual meetings and virtual doctor visits, to social media, virtual events, and live commerce, we expect video everywhere. But the technology that makes this happen isn’t easy, and needs and expectations are changing rapidly. So what does the future hold for our virtual communications? How have we solved these challenges in the past and how will we continue to solve them? How do we think about the UX of virtual communication and video? What should you do if you want to get into design and what communities should you join or create? We explore these questions and many others in this episode.

Pete Hawkes:
I’m a designer and developer, tinkerer and mentor, with a passion for human-centered design and development. I have built next generation interfaces and experiences at the intersection both the digital and physical. I have contributed to patents in gestural and spatial design, developed remote collaboration prototypes and products to define new modes of work, and led cross-functional teams to envision and implement large-scale, immersive environments for fortune 500 companies including IBM, Lockheed Martin, and McKinsey. Storytelling and iteration are central to my work and process. I leverage narrative and prototyping at scale to align contributors and stakeholders around a shared vision and to connect and motivate the individuals and teams I work with.

Links from the Show:
LinkedIn: Petehawkes.com, Peterhawkes.com

Books: So Anyway, Something Incredibly Wonderful Happens

Links: Swiss Army Knife, Daily.co

More by Kyle:

Follow Prodity on Twitter and TikTok

Follow Kyle on Twitter and TikTok

Sign up for the Prodity Newsletter for more updates.

Kyle's writing on Medium

Prodity on Medium

Like our podcast, consider Buying Us a Coffee or supporting us on Patreon

  continue reading

106 episodios

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