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Contenido proporcionado por Game Dev Unchained. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Game Dev Unchained o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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0341: Making a Game in UEFN with Tav Shande

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Contenido proporcionado por Game Dev Unchained. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Game Dev Unchained o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

About this episode:

In this episode, I discussed Tav Shande's recent work in his game on project UEFN and his long-standing career in game development. They also talked about the gaming industry, criticizing Epic's management and discussing the importance of adaptability and diversifying income streams. The conversation shifted to Fortnite and the potential for financial investment and starting a studio. We also discussed the growing influence of user-generated content, the challenges of managing it, and the business strategies of gaming companies. Towards the end, we debated the future of gaming, the challenges of finding a unique identifier for content, and the direction Activision/Blizzard after its acquisition by Microsoft.

Connect with us: • 🖥 ⁠⁠⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠⁠⁠ • 🎞️ ⁠⁠⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠⁠⁠ • ✉️ info@gamedevunchained.com • 💰 ⁠⁠⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠⁠⁠ •📸 ⁠⁠⁠⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠⁠⁠⁠

  continue reading

408 episodios

Artwork
iconCompartir
 
Manage episode 402003807 series 2426357
Contenido proporcionado por Game Dev Unchained. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Game Dev Unchained o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

About this episode:

In this episode, I discussed Tav Shande's recent work in his game on project UEFN and his long-standing career in game development. They also talked about the gaming industry, criticizing Epic's management and discussing the importance of adaptability and diversifying income streams. The conversation shifted to Fortnite and the potential for financial investment and starting a studio. We also discussed the growing influence of user-generated content, the challenges of managing it, and the business strategies of gaming companies. Towards the end, we debated the future of gaming, the challenges of finding a unique identifier for content, and the direction Activision/Blizzard after its acquisition by Microsoft.

Connect with us: • 🖥 ⁠⁠⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠⁠⁠ • 🎞️ ⁠⁠⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠⁠⁠ • ✉️ info@gamedevunchained.com • 💰 ⁠⁠⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠⁠⁠ •📸 ⁠⁠⁠⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠⁠⁠⁠

  continue reading

408 episodios

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