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The Moasis: Melanie's first Unity project, Unreal 5 announced, exploring Engage VR

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Manage episode 313807075 series 3288954
Contenido proporcionado por Persistent Mesh. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Persistent Mesh o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Ten weeks ago the Bay Area began sheltering in place. Learning how to build an oasis in VR has never been more profound or essential, if not disorienting as we face a staggering loss of life from Covid-19 and outrage over the murder of George Floyd in Minneapolis.

As we learn how to turn on the lights in the virtual world we’re building with Unity, reality is in turmoil and in need of healing. While technology alone can’t cure disease or injustice, VR is a powerful medium that can inspire compassion and collaboration, resilience and community.
We're on a quest to make that potential a reality. Thanks for joining us.
On our 6th episode Melanie and I recap:

Featured links

===================
Zero to Start Music by Melanie Mentzel and Leonard Sherman
Leave Me in My Broken Dreams by
Raär

  continue reading

Capíttulos

1. The Moasis: Melanie's first Unity project, Unreal 5 announced, exploring Engage VR (00:00:00)

2. Moasis (00:00:35)

3. Epic Games announces Unreal 5 (00:01:20)

4. "60% of #AR and #VR content is powered by Unity!" (00:04:43)

5. Engage VR field trip (00:05:03)

6. Unity first impressions / render pipelines pt.1 (00:07:21)

7. Dev mode playlist recap: Elements (00:13:39)

8. Dev mode playlist recap: The Gamma (00:16:39)

30 episodios

Artwork
iconCompartir
 
Manage episode 313807075 series 3288954
Contenido proporcionado por Persistent Mesh. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Persistent Mesh o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Ten weeks ago the Bay Area began sheltering in place. Learning how to build an oasis in VR has never been more profound or essential, if not disorienting as we face a staggering loss of life from Covid-19 and outrage over the murder of George Floyd in Minneapolis.

As we learn how to turn on the lights in the virtual world we’re building with Unity, reality is in turmoil and in need of healing. While technology alone can’t cure disease or injustice, VR is a powerful medium that can inspire compassion and collaboration, resilience and community.
We're on a quest to make that potential a reality. Thanks for joining us.
On our 6th episode Melanie and I recap:

Featured links

===================
Zero to Start Music by Melanie Mentzel and Leonard Sherman
Leave Me in My Broken Dreams by
Raär

  continue reading

Capíttulos

1. The Moasis: Melanie's first Unity project, Unreal 5 announced, exploring Engage VR (00:00:00)

2. Moasis (00:00:35)

3. Epic Games announces Unreal 5 (00:01:20)

4. "60% of #AR and #VR content is powered by Unity!" (00:04:43)

5. Engage VR field trip (00:05:03)

6. Unity first impressions / render pipelines pt.1 (00:07:21)

7. Dev mode playlist recap: Elements (00:13:39)

8. Dev mode playlist recap: The Gamma (00:16:39)

30 episodios

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