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Contenido proporcionado por Erik Onarheim and Kamran Ayub. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Erik Onarheim and Kamran Ayub o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Node 23 Gets TypeScript Support, Mostly | Ep 2

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Manage episode 463432713 series 3642378
Contenido proporcionado por Erik Onarheim and Kamran Ayub. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Erik Onarheim and Kamran Ayub o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

In this episode, Kamran and Erik discuss the newly released TypeScript support with Node 23.6 and its implications. What's supported? What's not supported? And how does it differ from Bun or Deno?

  • (00:00) - Ep 2 - Node 23 Gets TypeScript Support
  • (00:05) - Introduction
  • (04:04) - TypeScript News and Announcements
  • (10:27) - A Closer Look at Type Stripping for Node 23
  • (22:56) - Differences Between Node 23 and Deno 2
  • (30:22) - Cool TypeScript Stuff

News

Errata

  • 19:11 -- We incorrectly assumed that TSC is used for the transpilation in Node 23, but that's not true. SWC still handles the transpilation (if the flag is used) so Node's TypeScript support does not rely on TSC at all. Reported by: Marco Ippolito

Cool Stuff

Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript game engine for making 2D web games. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, and particles. Design your assets with tools like Aseprite and Tiled, then load them natively using first-party plugins.

Music
Seahorse Dreams by Kubbi (Spotify)

Creators & Guests

  continue reading

7 episodios

Artwork
iconCompartir
 
Manage episode 463432713 series 3642378
Contenido proporcionado por Erik Onarheim and Kamran Ayub. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Erik Onarheim and Kamran Ayub o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

In this episode, Kamran and Erik discuss the newly released TypeScript support with Node 23.6 and its implications. What's supported? What's not supported? And how does it differ from Bun or Deno?

  • (00:00) - Ep 2 - Node 23 Gets TypeScript Support
  • (00:05) - Introduction
  • (04:04) - TypeScript News and Announcements
  • (10:27) - A Closer Look at Type Stripping for Node 23
  • (22:56) - Differences Between Node 23 and Deno 2
  • (30:22) - Cool TypeScript Stuff

News

Errata

  • 19:11 -- We incorrectly assumed that TSC is used for the transpilation in Node 23, but that's not true. SWC still handles the transpilation (if the flag is used) so Node's TypeScript support does not rely on TSC at all. Reported by: Marco Ippolito

Cool Stuff

Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript game engine for making 2D web games. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, and particles. Design your assets with tools like Aseprite and Tiled, then load them natively using first-party plugins.

Music
Seahorse Dreams by Kubbi (Spotify)

Creators & Guests

  continue reading

7 episodios

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