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Contenido proporcionado por The Evil Dungeon Master. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente The Evil Dungeon Master o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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AD&D - the Art of Disarm: Non-Lethal Combat Techniques Revealed!

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Manage episode 437092002 series 2330792
Contenido proporcionado por The Evil Dungeon Master. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente The Evil Dungeon Master o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

On this podcast, I’ll explore the fascinating world of disarming techniques in non-lethal combat. As a fighter or cavalier, mastering the art of disarming can give you a tactical advantage. I’ll break down the rules, the types of weapons used, and the strategies to successfully disarm your opponent. Join me as I share insights that can enhance your combat skills and elevate your gameplay!

Highlights

  1. Non-lethal Combat ⚖️
    Disarming is a technique that avoids causing damage.
  2. Proficiency Required 🎓
    Only skilled fighters and cavaliers can perform disarms with certain weapons.
  3. Weapon Limitations 🔪
    Only specific one-handed or shorter weapons can be used for disarming.
  4. Saving Throw 🛡️ Opponents must make a saving throw to avoid losing their weapon.
  5. Distance of Disarmed Weapon 📏 Disarmed weapons fall at the opponent’s feet or 1-10 feet away, depending on size.
  6. Engagement Options 🔄 The former wielder must recover their weapon, draw another, or fight unarmed.
  7. Use in Campaigns 📜 Recommended for campaigns using non-lethal combat systems

--- Support this podcast: https://podcasters.spotify.com/pod/show/theevildm/support

  continue reading

187 episodios

Artwork
iconCompartir
 
Manage episode 437092002 series 2330792
Contenido proporcionado por The Evil Dungeon Master. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente The Evil Dungeon Master o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

On this podcast, I’ll explore the fascinating world of disarming techniques in non-lethal combat. As a fighter or cavalier, mastering the art of disarming can give you a tactical advantage. I’ll break down the rules, the types of weapons used, and the strategies to successfully disarm your opponent. Join me as I share insights that can enhance your combat skills and elevate your gameplay!

Highlights

  1. Non-lethal Combat ⚖️
    Disarming is a technique that avoids causing damage.
  2. Proficiency Required 🎓
    Only skilled fighters and cavaliers can perform disarms with certain weapons.
  3. Weapon Limitations 🔪
    Only specific one-handed or shorter weapons can be used for disarming.
  4. Saving Throw 🛡️ Opponents must make a saving throw to avoid losing their weapon.
  5. Distance of Disarmed Weapon 📏 Disarmed weapons fall at the opponent’s feet or 1-10 feet away, depending on size.
  6. Engagement Options 🔄 The former wielder must recover their weapon, draw another, or fight unarmed.
  7. Use in Campaigns 📜 Recommended for campaigns using non-lethal combat systems

--- Support this podcast: https://podcasters.spotify.com/pod/show/theevildm/support

  continue reading

187 episodios

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