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TCG Design Theory — 06 — Card Movement & Positioning in TCGs with Alex Miller ( Genesis: Battle Of Champions TCG )

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Manage episode 357245872 series 2876135
Contenido proporcionado por The Booster Pack Network Team. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente The Booster Pack Network Team o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

On this episode of TCG Design Theory, Jay talks to Alex Miller, lead designer of Genesis: Battle of Champions TCG.
An often overlooked area in trading card games is movement and positioning. There are usually zones on the playing field, but rarely do we see games that allow you to move your cards as if they're on a board.
Perhaps the reason few games attempt to use card movement is because it adds too much complexity. Or perhaps movement mechanics in trading card games have yet to really be explored. Either way, there's no doubt that it offers TCG creators many possibilities when it comes to fun and fresh designs.
Find Genesis: Battle of Champions—
https://www.genesisbattleofchampions.com
Genesis: BoC on Twitter:
https://twitter.com/genesisboc
TBPN_____________________________________________
Reach out to Jay about anything via
jay@theboosterpacknetwork.com
Find The Booster Pack Network via
https://www.theboosterpacknetwork.com/
or on Socials:
Twitter — https://twitter.com/TBPNcontent
Facebook — https://www.facebook.com/TBPNcontent/
Insta — https://www.instagram.com/tbpncontent/
Discord — https://discord.gg/F6upsYdYkf
___________________________________________________
~SPONSOR~:
https://www.categoryonegames.com/
(find classic CCG & TCG cards at Category One Games!!!)
Music Credit: Jazzy Spot by SergeQuadrado
( https://pixabay.com/music/traditional-jazz-jazzy-spot-20934/ )

  continue reading

83 episodios

Artwork
iconCompartir
 
Manage episode 357245872 series 2876135
Contenido proporcionado por The Booster Pack Network Team. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente The Booster Pack Network Team o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

On this episode of TCG Design Theory, Jay talks to Alex Miller, lead designer of Genesis: Battle of Champions TCG.
An often overlooked area in trading card games is movement and positioning. There are usually zones on the playing field, but rarely do we see games that allow you to move your cards as if they're on a board.
Perhaps the reason few games attempt to use card movement is because it adds too much complexity. Or perhaps movement mechanics in trading card games have yet to really be explored. Either way, there's no doubt that it offers TCG creators many possibilities when it comes to fun and fresh designs.
Find Genesis: Battle of Champions—
https://www.genesisbattleofchampions.com
Genesis: BoC on Twitter:
https://twitter.com/genesisboc
TBPN_____________________________________________
Reach out to Jay about anything via
jay@theboosterpacknetwork.com
Find The Booster Pack Network via
https://www.theboosterpacknetwork.com/
or on Socials:
Twitter — https://twitter.com/TBPNcontent
Facebook — https://www.facebook.com/TBPNcontent/
Insta — https://www.instagram.com/tbpncontent/
Discord — https://discord.gg/F6upsYdYkf
___________________________________________________
~SPONSOR~:
https://www.categoryonegames.com/
(find classic CCG & TCG cards at Category One Games!!!)
Music Credit: Jazzy Spot by SergeQuadrado
( https://pixabay.com/music/traditional-jazz-jazzy-spot-20934/ )

  continue reading

83 episodios

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