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Contenido proporcionado por Teach in VR and Corey Engstrom. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Teach in VR and Corey Engstrom o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Scott Hebert on Gamification in the Classroom

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Manage episode 173779950 series 1397270
Contenido proporcionado por Teach in VR and Corey Engstrom. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Teach in VR and Corey Engstrom o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
“There is an engagement crisis in school.” Scott Hebert, a new teacher, in a new school, in a new community, realized there was a problem with the way students were struggling to pay attention in class. He went from being a fourth grade phys ed teacher to being a eighth grade sciences and technologies teacher. The differences in the classrooms were alarming. The younger grade was full of children who were enthusiastic and engaged during class. The new class was filled with older students struggling to pay attention and hold onto the information being given to them. Scott realized his class time was too much of him talking, and too little of the kids doing. So, he gamified. Read more at www.TeacherTechTrials.com
  continue reading

11 episodios

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iconCompartir
 
Manage episode 173779950 series 1397270
Contenido proporcionado por Teach in VR and Corey Engstrom. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Teach in VR and Corey Engstrom o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
“There is an engagement crisis in school.” Scott Hebert, a new teacher, in a new school, in a new community, realized there was a problem with the way students were struggling to pay attention in class. He went from being a fourth grade phys ed teacher to being a eighth grade sciences and technologies teacher. The differences in the classrooms were alarming. The younger grade was full of children who were enthusiastic and engaged during class. The new class was filled with older students struggling to pay attention and hold onto the information being given to them. Scott realized his class time was too much of him talking, and too little of the kids doing. So, he gamified. Read more at www.TeacherTechTrials.com
  continue reading

11 episodios

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