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Rogue Warrior Review | Sweary Mickey Rourke, Ludicrous Takedown, Okay Action

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Manage episode 454748647 series 3434271
Contenido proporcionado por Colm Ahern and Stealth Boom Boom. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Colm Ahern and Stealth Boom Boom o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Richard Marcinko was a U.S. Navy Seal, a Vietnam War veteran and an author. And in the mid-00s, Bethesda and Zombie Studios were going to make a video game based on him. And then that changed to Bethesda and Rebellion. We’re going back to 2009 to look at a first-person shooter featuring Demo Dick. We’re talking Rogue Warrior.


On this episode of Stealth Boom Boom, we take a look at a video game that we didn’t play over the last two weeks called Rogue Warrior: Black Razor. We also discuss a great box, one single trailer, how Golden Globe and BAFTA-winning actor Mickey Rourke got involved, and much the real-life Marcinko likes knives.


Here are some of the things you’re gonna hear us chat about in our review: briskly strolling up behind a blissfully ignorant enemy and murdering him in the most vicious possible way a.k.a. THE KILL MOVE; a knife guy; an irrelevant radar; a hidden, game-changing third-person perspective cover mechanic; Arkham Asylum’s Predator Mode; silenced pistol divisiveness; superfluous night vision goggles; an inadequate Gears of War shooting gallery; hefty weapons; a snowy hedge maze; one of the finest video game objectives ever; a Cold War tale for the ages; a truly astonishing level of swearing; border education; surprise Neal McDonough; the Sons of Liberty connection; Josh’s school; and the greatest credits song of all time.


After all that, we take you through what some of the critics were saying about the game around the time it came out, and then we give you our final verdicts on whether Rogue Warrior is a Pass, a Play, or an Espionage Explosion.


For those who would like to play along at home, we'll be discussing, reviewing and dissecting… every single game we've reviewed this year on the next episode of Stealth Boom Boom. Because the next episode of Stealth Boom Boom is going to be our Game of the Year 2024 episode, otherwise known as the second annual edition of The Boomies!


IMPORTANT LINKS TO THINGS


🎧 Subscribe to Stealth Boom Boom


🐦Stealth Boom Boom on Twitter


🌤️ Stealth Boom Boom on Bluesky



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

51 episodios

Artwork
iconCompartir
 
Manage episode 454748647 series 3434271
Contenido proporcionado por Colm Ahern and Stealth Boom Boom. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Colm Ahern and Stealth Boom Boom o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Richard Marcinko was a U.S. Navy Seal, a Vietnam War veteran and an author. And in the mid-00s, Bethesda and Zombie Studios were going to make a video game based on him. And then that changed to Bethesda and Rebellion. We’re going back to 2009 to look at a first-person shooter featuring Demo Dick. We’re talking Rogue Warrior.


On this episode of Stealth Boom Boom, we take a look at a video game that we didn’t play over the last two weeks called Rogue Warrior: Black Razor. We also discuss a great box, one single trailer, how Golden Globe and BAFTA-winning actor Mickey Rourke got involved, and much the real-life Marcinko likes knives.


Here are some of the things you’re gonna hear us chat about in our review: briskly strolling up behind a blissfully ignorant enemy and murdering him in the most vicious possible way a.k.a. THE KILL MOVE; a knife guy; an irrelevant radar; a hidden, game-changing third-person perspective cover mechanic; Arkham Asylum’s Predator Mode; silenced pistol divisiveness; superfluous night vision goggles; an inadequate Gears of War shooting gallery; hefty weapons; a snowy hedge maze; one of the finest video game objectives ever; a Cold War tale for the ages; a truly astonishing level of swearing; border education; surprise Neal McDonough; the Sons of Liberty connection; Josh’s school; and the greatest credits song of all time.


After all that, we take you through what some of the critics were saying about the game around the time it came out, and then we give you our final verdicts on whether Rogue Warrior is a Pass, a Play, or an Espionage Explosion.


For those who would like to play along at home, we'll be discussing, reviewing and dissecting… every single game we've reviewed this year on the next episode of Stealth Boom Boom. Because the next episode of Stealth Boom Boom is going to be our Game of the Year 2024 episode, otherwise known as the second annual edition of The Boomies!


IMPORTANT LINKS TO THINGS


🎧 Subscribe to Stealth Boom Boom


🐦Stealth Boom Boom on Twitter


🌤️ Stealth Boom Boom on Bluesky



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

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