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Contenido proporcionado por Carnegie Mellon University Software Engineering Institute and Members of Technical Staff at the Software Engineering Institute. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Carnegie Mellon University Software Engineering Institute and Members of Technical Staff at the Software Engineering Institute o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Developing and Using a Software Bill of Materials Framework

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Contenido proporcionado por Carnegie Mellon University Software Engineering Institute and Members of Technical Staff at the Software Engineering Institute. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Carnegie Mellon University Software Engineering Institute and Members of Technical Staff at the Software Engineering Institute o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

With the increasing complexity of software systems, the use of third-party components has become a widespread practice. Cyber disruptions, such as SolarWinds and Log4j, demonstrate the harm that can occur when organizations fail to manage third-party components in their software systems. In this podcast from the Carnegie Mellon University Software Engineering Institute, Carol Woody, principal researcher, and Michael Bandor, a senior software engineer, discuss a Software Bill of Materials (SBOMs) framework to help promote the use of SBOMs and establish a more comprehensive set of practices and processes that organizations can leverage as they build their programs. They also offer guidance for government agencies who are interested in incorporating SBOMs into their work.

  continue reading

427 episodios

Artwork
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Manage episode 410672881 series 2487640
Contenido proporcionado por Carnegie Mellon University Software Engineering Institute and Members of Technical Staff at the Software Engineering Institute. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Carnegie Mellon University Software Engineering Institute and Members of Technical Staff at the Software Engineering Institute o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

With the increasing complexity of software systems, the use of third-party components has become a widespread practice. Cyber disruptions, such as SolarWinds and Log4j, demonstrate the harm that can occur when organizations fail to manage third-party components in their software systems. In this podcast from the Carnegie Mellon University Software Engineering Institute, Carol Woody, principal researcher, and Michael Bandor, a senior software engineer, discuss a Software Bill of Materials (SBOMs) framework to help promote the use of SBOMs and establish a more comprehensive set of practices and processes that organizations can leverage as they build their programs. They also offer guidance for government agencies who are interested in incorporating SBOMs into their work.

  continue reading

427 episodios

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