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Contenido proporcionado por Michael Brewer and Rushdown Radio. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Michael Brewer and Rushdown Radio o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Manage episode 434986458 series 1241379
Contenido proporcionado por Michael Brewer and Rushdown Radio. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Michael Brewer and Rushdown Radio o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

In this episode, we tackle a variety of hot topics sent in by our listeners, starting with Micah Weathersby's question: What video games are considered cult classics but have never been re-adapted or remade for modern consoles? We delve into some forgotten gems that deserve a second life.

Next, we discuss the resurfacing of problematic issues surrounding the developers of WuKong, highlighted in a recent Screen Rant review. The controversy has sparked debate in the gaming community. Speaking of adaptations, we break down the news that the upcoming Yakuza TV series won’t be drawing inspiration from the iconic video game series—what does this mean for fans?


In a surprising turn, former Roll7 developers have taken to social media to encourage people to pirate Rollerdrome. We explore the reasons behind this bold statement. We also cover Glen Schofield’s revelation that Krafton pushed The Callisto Protocol out the door too soon, leading to mixed reviews and a rocky launch.


On the industry side, Bungie is in damage control mode following massive layoffs that have shaken up Destiny 2. We examine the impact on the game and its community. Meanwhile, the Dead Rising Deluxe Remaster has stirred controversy by removing rewards for erotic photos—was this the right move?

As we look ahead to GTA 6, we discuss Take-Two's decision not to include the game in streaming services on day one, citing “rational” reasons behind this choice. We also cover Krafton’s recent acquisition of Tango Gameworks and how it plans to avoid shutting down the studio.


Finally, we dive into the ongoing SAG-AFTRA negotiations, particularly around AI voice work and the push from video game actors for more transparency in motion capture. Despite voice actors' concerns, SAG-AFTRA has reached an agreement—what does this mean for the future of the industry? Tune in for these discussions and more in this packed episode!



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

152 episodios

Artwork
iconCompartir
 
Manage episode 434986458 series 1241379
Contenido proporcionado por Michael Brewer and Rushdown Radio. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Michael Brewer and Rushdown Radio o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

In this episode, we tackle a variety of hot topics sent in by our listeners, starting with Micah Weathersby's question: What video games are considered cult classics but have never been re-adapted or remade for modern consoles? We delve into some forgotten gems that deserve a second life.

Next, we discuss the resurfacing of problematic issues surrounding the developers of WuKong, highlighted in a recent Screen Rant review. The controversy has sparked debate in the gaming community. Speaking of adaptations, we break down the news that the upcoming Yakuza TV series won’t be drawing inspiration from the iconic video game series—what does this mean for fans?


In a surprising turn, former Roll7 developers have taken to social media to encourage people to pirate Rollerdrome. We explore the reasons behind this bold statement. We also cover Glen Schofield’s revelation that Krafton pushed The Callisto Protocol out the door too soon, leading to mixed reviews and a rocky launch.


On the industry side, Bungie is in damage control mode following massive layoffs that have shaken up Destiny 2. We examine the impact on the game and its community. Meanwhile, the Dead Rising Deluxe Remaster has stirred controversy by removing rewards for erotic photos—was this the right move?

As we look ahead to GTA 6, we discuss Take-Two's decision not to include the game in streaming services on day one, citing “rational” reasons behind this choice. We also cover Krafton’s recent acquisition of Tango Gameworks and how it plans to avoid shutting down the studio.


Finally, we dive into the ongoing SAG-AFTRA negotiations, particularly around AI voice work and the push from video game actors for more transparency in motion capture. Despite voice actors' concerns, SAG-AFTRA has reached an agreement—what does this mean for the future of the industry? Tune in for these discussions and more in this packed episode!



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

152 episodios

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