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Contenido proporcionado por Podcast Archives - Software Engineering Daily. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Podcast Archives - Software Engineering Daily o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Fallout: London with Daniel Morrison Neil and Jordan Albon

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Manage episode 461239233 series 1418208
Contenido proporcionado por Podcast Archives - Software Engineering Daily. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Podcast Archives - Software Engineering Daily o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Fallout: London is a 2024 total conversion mod developed by Team FOLON. The mod is based on Fallout 4 by Bethesda Softworks and takes place in a post-apocalyptic rendition of London. The project is remarkable for its ambition and scope, with the small indie team delivering a fully-realized open world RPG.

Daniel Morrison Neil led music composition, audio design, and the voice acting department for the project. Jordan Albon was the lead 3D artist and the build master in charge of version control. They join the show with Joe Nash to talk about Fallout: London and its development.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post Fallout: London with Daniel Morrison Neil and Jordan Albon appeared first on Software Engineering Daily.

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872 episodios

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iconCompartir
 
Manage episode 461239233 series 1418208
Contenido proporcionado por Podcast Archives - Software Engineering Daily. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Podcast Archives - Software Engineering Daily o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Fallout: London is a 2024 total conversion mod developed by Team FOLON. The mod is based on Fallout 4 by Bethesda Softworks and takes place in a post-apocalyptic rendition of London. The project is remarkable for its ambition and scope, with the small indie team delivering a fully-realized open world RPG.

Daniel Morrison Neil led music composition, audio design, and the voice acting department for the project. Jordan Albon was the lead 3D artist and the build master in charge of version control. They join the show with Joe Nash to talk about Fallout: London and its development.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post Fallout: London with Daniel Morrison Neil and Jordan Albon appeared first on Software Engineering Daily.

  continue reading

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