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Contenido proporcionado por Podcast Archives - Software Engineering Daily. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Podcast Archives - Software Engineering Daily o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Factorio with Michal Kovařík

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Contenido proporcionado por Podcast Archives - Software Engineering Daily. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Podcast Archives - Software Engineering Daily o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Factorio is a construction and management simulation game focused on resource-gathering with real-time strategy and survival elements. The player survives by locating and harvesting resources to craft various tools and machines, which in turn create more advanced materials that allow for the progression to more sophisticated technologies.

The game was released in 2020 and has been hailed as a manufacturing masterpiece. Factorio’s Space Age expansion just released so we took the opportunity to speak with Michal Kovařík, also known as kovarex, who is the Founder and Director of Wube Software which developed Factorio. Michal joins the show with Joe Nash to talk about the origins of the game, the new expansion, and everything in between.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post Factorio with Michal Kovařík appeared first on Software Engineering Daily.

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871 episodios

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iconCompartir
 
Manage episode 448910279 series 1418208
Contenido proporcionado por Podcast Archives - Software Engineering Daily. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Podcast Archives - Software Engineering Daily o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Factorio is a construction and management simulation game focused on resource-gathering with real-time strategy and survival elements. The player survives by locating and harvesting resources to craft various tools and machines, which in turn create more advanced materials that allow for the progression to more sophisticated technologies.

The game was released in 2020 and has been hailed as a manufacturing masterpiece. Factorio’s Space Age expansion just released so we took the opportunity to speak with Michal Kovařík, also known as kovarex, who is the Founder and Director of Wube Software which developed Factorio. Michal joins the show with Joe Nash to talk about the origins of the game, the new expansion, and everything in between.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post Factorio with Michal Kovařík appeared first on Software Engineering Daily.

  continue reading

871 episodios

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