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Contenido proporcionado por Brian McClellan. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Brian McClellan o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Ep 64 - Aaryn Flynn - Game Developer

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Contenido proporcionado por Brian McClellan. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Brian McClellan o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

My guest this week is game developer Aaryn Flynn! Aaryn is the CEO of Inflexion Games, whose first title, Nightingale, will hit early release on Steam sometime this year. Aaryn spent much of his career at Bioware, where he worked his way up from tools programmer to Studio General Manager. He had his hands in a number of massive titles including the Mass Effect series, the Baldur’s Gate series, the Dragon Age series, Neverwinter Nights, Jade Empire, and Star Wars: Knights of the Old Republic.


Aaryn and I get deep into the weeds on development of Nightingale, including game mechanics, the importance of nailing a certain vibe for the player, and the challenges and complexity of creating a new game from scratch. We cover Aaryn’s career at Bioware, and we talk about the use of early release for small developers and how any creative endeavor has to balance the business and creative sides in order to succeed. Enjoy my conversation with Aaryn Flynn!


Check out Nightingale on Steam or their social media.


Find Brian McClellan at his website, on Twitter and Instagram, or find his books on Amazon, direct from his bookstore, or wherever books are sold!


Don't forget to support the show on Patreon, or pick up some swag on Redbubble.



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

75 episodios

Artwork
iconCompartir
 
Manage episode 357942756 series 2941368
Contenido proporcionado por Brian McClellan. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Brian McClellan o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

My guest this week is game developer Aaryn Flynn! Aaryn is the CEO of Inflexion Games, whose first title, Nightingale, will hit early release on Steam sometime this year. Aaryn spent much of his career at Bioware, where he worked his way up from tools programmer to Studio General Manager. He had his hands in a number of massive titles including the Mass Effect series, the Baldur’s Gate series, the Dragon Age series, Neverwinter Nights, Jade Empire, and Star Wars: Knights of the Old Republic.


Aaryn and I get deep into the weeds on development of Nightingale, including game mechanics, the importance of nailing a certain vibe for the player, and the challenges and complexity of creating a new game from scratch. We cover Aaryn’s career at Bioware, and we talk about the use of early release for small developers and how any creative endeavor has to balance the business and creative sides in order to succeed. Enjoy my conversation with Aaryn Flynn!


Check out Nightingale on Steam or their social media.


Find Brian McClellan at his website, on Twitter and Instagram, or find his books on Amazon, direct from his bookstore, or wherever books are sold!


Don't forget to support the show on Patreon, or pick up some swag on Redbubble.



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

75 episodios

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