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Contenido proporcionado por Simon Parkin. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Simon Parkin o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Nina Freeman, gamemaker (Cibele, Tacoma, Last Call).

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Manage episode 422968022 series 3439405
Contenido proporcionado por Simon Parkin. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Simon Parkin o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Nina Freeman is an American independent video game writer and designer. While a student at Pace University in New York, she was drawn to the work of Frank O’Hara and other poets of the New York School, who documented their lives through witty, confessional verse. She began to explore ways in which she could employ a similar tone, not in poetry, but in video games.


Her 2014 game “how do you Do It?,” puts the player in the role of an awkward tween who is desperately trying to figure out how sex works while playing with dolls. The game established a tone and themes that my guest explored in her subsequent work, most famously Cibele, an adventure video game about a romance developed through an online multiplayer game.


Her memoir-like approach has proven influential. The video game designer Francesca Carletto-Leon recently told the New York Times: “Her work has been hugely inspirational to me and important to the larger industry.”


USEFUL LINKS


Nina's Instagram: @Persocomnina

Nina's Itch.io page: Size Zero

Increpare's Slave of God

Diego Garcia's website

Be attitude for gains. https://plus.acast.com/s/my-perfect-console.



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

108 episodios

Artwork
iconCompartir
 
Manage episode 422968022 series 3439405
Contenido proporcionado por Simon Parkin. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Simon Parkin o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Nina Freeman is an American independent video game writer and designer. While a student at Pace University in New York, she was drawn to the work of Frank O’Hara and other poets of the New York School, who documented their lives through witty, confessional verse. She began to explore ways in which she could employ a similar tone, not in poetry, but in video games.


Her 2014 game “how do you Do It?,” puts the player in the role of an awkward tween who is desperately trying to figure out how sex works while playing with dolls. The game established a tone and themes that my guest explored in her subsequent work, most famously Cibele, an adventure video game about a romance developed through an online multiplayer game.


Her memoir-like approach has proven influential. The video game designer Francesca Carletto-Leon recently told the New York Times: “Her work has been hugely inspirational to me and important to the larger industry.”


USEFUL LINKS


Nina's Instagram: @Persocomnina

Nina's Itch.io page: Size Zero

Increpare's Slave of God

Diego Garcia's website

Be attitude for gains. https://plus.acast.com/s/my-perfect-console.



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

108 episodios

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