Artwork

Contenido proporcionado por Hayley Akins. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Hayley Akins o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
Player FM : aplicación de podcast
¡Desconecta con la aplicación Player FM !

Unreal Engine, Fortnite and Netflix: My Journey to Indie Film Director w/ HaZimation

40:15
 
Compartir
 

Manage episode 419839129 series 1726164
Contenido proporcionado por Hayley Akins. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Hayley Akins o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

HaZ Dulull, founder of HaZimation, is a multi award-winning Film and Games Director, developing & producing feature films, tv and video games using Unreal Engine. In this episode, HaZ shares his journey from in-house VFX artist to indie film director. We also discuss how to access funding for original content/IP, how to win pitches, and how to start your own studio.

In this episode, you'll learn:

  • How HaZ went from VFX artist to indie film director/studio owner
  • Techniques and strategies for winning pitches
  • How HaZ wrote/directed a fully animated film released on Netflix
  • The importance of networking at conferences
  • How HaZ transitioned from indie filmmaking to building a game in Fortnite
  • How HaZ fully utilised Unreal Engine in his career

Follow HaZimation: Website | Instagram

Free resources to grow your career:
💸
Get your next client in 5 days!
📲
Download our free social media guide

Connect with Motion Hatch:
✉️ Subscribe to our newsletter
📸 Follow us on Instagram
🖥️ Find more free resources on our website

Rate this podcast

  continue reading

116 episodios

Artwork
iconCompartir
 
Manage episode 419839129 series 1726164
Contenido proporcionado por Hayley Akins. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Hayley Akins o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

HaZ Dulull, founder of HaZimation, is a multi award-winning Film and Games Director, developing & producing feature films, tv and video games using Unreal Engine. In this episode, HaZ shares his journey from in-house VFX artist to indie film director. We also discuss how to access funding for original content/IP, how to win pitches, and how to start your own studio.

In this episode, you'll learn:

  • How HaZ went from VFX artist to indie film director/studio owner
  • Techniques and strategies for winning pitches
  • How HaZ wrote/directed a fully animated film released on Netflix
  • The importance of networking at conferences
  • How HaZ transitioned from indie filmmaking to building a game in Fortnite
  • How HaZ fully utilised Unreal Engine in his career

Follow HaZimation: Website | Instagram

Free resources to grow your career:
💸
Get your next client in 5 days!
📲
Download our free social media guide

Connect with Motion Hatch:
✉️ Subscribe to our newsletter
📸 Follow us on Instagram
🖥️ Find more free resources on our website

Rate this podcast

  continue reading

116 episodios

Todos los episodios

×
 
Loading …

Bienvenido a Player FM!

Player FM está escaneando la web en busca de podcasts de alta calidad para que los disfrutes en este momento. Es la mejor aplicación de podcast y funciona en Android, iPhone y la web. Regístrate para sincronizar suscripciones a través de dispositivos.

 

Guia de referencia rapida

Escucha este programa mientras exploras
Reproducir