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Contenido proporcionado por Saul Morales. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Saul Morales o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Episode 305: Changing the Adventure, Gaming Perspectives with Saul and Jolene

37:45
 
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Manage episode 451355239 series 2380744
Contenido proporcionado por Saul Morales. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Saul Morales o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

A listener and friend asked Saul and Jolene about a question his daughter had asked him. The questions was, "Should a GM change a dungeon campaign after the players make characters that can see in the dark." The GM designed the dungeon with the idea of limited visibility of the characters due to it being pitch black in the dungeon. Slightly upset at the characters the GM decided to change the dungeon. Is it okay for the GM to change the adventure after devulging information of the game?
Saul and Jolene both discuss the implications of changing the adventure due to the players action in making their characters. Is the GM being petty? What would the players think of having their characters possibly nerfted? Listen and find out what Saul and Jolene think about this situation.
Thank you all for Listening
Web Art by Jim Foster
Episode Art by Michael Shean-Jones

Music by Sounds Hilarious, song Changing!, off the album Make Money with Music
Available from Tribeofnoise.com
Used Under the Creative Commons License 4.0
https://creativecommons.org/licenses/by-sa/4.0/

  continue reading

360 episodios

Artwork
iconCompartir
 
Manage episode 451355239 series 2380744
Contenido proporcionado por Saul Morales. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Saul Morales o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

A listener and friend asked Saul and Jolene about a question his daughter had asked him. The questions was, "Should a GM change a dungeon campaign after the players make characters that can see in the dark." The GM designed the dungeon with the idea of limited visibility of the characters due to it being pitch black in the dungeon. Slightly upset at the characters the GM decided to change the dungeon. Is it okay for the GM to change the adventure after devulging information of the game?
Saul and Jolene both discuss the implications of changing the adventure due to the players action in making their characters. Is the GM being petty? What would the players think of having their characters possibly nerfted? Listen and find out what Saul and Jolene think about this situation.
Thank you all for Listening
Web Art by Jim Foster
Episode Art by Michael Shean-Jones

Music by Sounds Hilarious, song Changing!, off the album Make Money with Music
Available from Tribeofnoise.com
Used Under the Creative Commons License 4.0
https://creativecommons.org/licenses/by-sa/4.0/

  continue reading

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