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Mosaic: Wars and Disasters

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Manage episode 377250939 series 3484352
Contenido proporcionado por Games from the Cellar. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Games from the Cellar o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

This week we dig into the hot new expansion for last year's most popular civilization game, Mosaic.

Mosaic: Wars and Disasters was designed by Glen Drover and was published by Forbidden Games in 2023.

Episode Summary The panel covers everything Mosaic: Wars and Disasters adds to Mosaic, including new civilization achievements, new wonders, disaster triggers, and two new types of towns. We break down the new government type, new national military powers, and the one-time-use military actions.

In the second part of our episode, we dissect strategies and tactics to stay ahead in a game like Mosaic. Hear from our panel as we analyze Cody's staggering 190-point score and Sam's struggle with his broken economy and engine. We further explore the differences between Mosaic and a racing game and the significance of strategic goal-setting. Join us as we debate the effect of disaster triggers, balancing production and technology cards, and discuss our overall impressions of the expansion.

Show notes created with assistance from https://podium.page

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You can Listen to Us: Spotify || Apple Podcasts || Google Podcasts || YouTube

You can Support Us: Patreon || Merch: Redbubble || Leave a Rating & a Review wherever you listen. Ratings & Reviews are the easy and free way to show us your support.

You can Follow Us: Twitter || Bluesky || Instagram || Discord

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  continue reading

50 episodios

Artwork
iconCompartir
 
Manage episode 377250939 series 3484352
Contenido proporcionado por Games from the Cellar. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Games from the Cellar o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

This week we dig into the hot new expansion for last year's most popular civilization game, Mosaic.

Mosaic: Wars and Disasters was designed by Glen Drover and was published by Forbidden Games in 2023.

Episode Summary The panel covers everything Mosaic: Wars and Disasters adds to Mosaic, including new civilization achievements, new wonders, disaster triggers, and two new types of towns. We break down the new government type, new national military powers, and the one-time-use military actions.

In the second part of our episode, we dissect strategies and tactics to stay ahead in a game like Mosaic. Hear from our panel as we analyze Cody's staggering 190-point score and Sam's struggle with his broken economy and engine. We further explore the differences between Mosaic and a racing game and the significance of strategic goal-setting. Join us as we debate the effect of disaster triggers, balancing production and technology cards, and discuss our overall impressions of the expansion.

Show notes created with assistance from https://podium.page

/ / / / /

You can Listen to Us: Spotify || Apple Podcasts || Google Podcasts || YouTube

You can Support Us: Patreon || Merch: Redbubble || Leave a Rating & a Review wherever you listen. Ratings & Reviews are the easy and free way to show us your support.

You can Follow Us: Twitter || Bluesky || Instagram || Discord

/ / / / /

  continue reading

50 episodios

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