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Contenido proporcionado por Mitch Lasky and Mitch Lasky / Blake Robbins. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Mitch Lasky and Mitch Lasky / Blake Robbins o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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The New Gold Rush (Ep. 8)

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Manage episode 356067270 series 3436058
Contenido proporcionado por Mitch Lasky and Mitch Lasky / Blake Robbins. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Mitch Lasky and Mitch Lasky / Blake Robbins o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Mitch and Blake take on the complex topic of in-game economies. They discuss how the endemic problems of trust and arbitrage were present in the earliest in-game economies of the late 1980 and how they have persisted to the present web3 economies. They look at the concept of mudlfation, a unique economic problem of massively multiplayer online games, and the strategies for controlling it, as well as the idea of economic play. Mitch talks about how gold farming and real-money trading were early antecedents of play-to-earn, before taking a look at early web3 economies. They end the episode with a discussion of the speculator problem in web3 gaming, and Mitch explains the trust and gifting based economy of Jenova Chen's Sky.

The Story of Habitat

Axie Infinity hack

Raph Koster on "fun" in virtual economies

Under a Killing Moon

"Mudflation"

'Flation (Koster)

Play Money (Dibbell 2007)

Castronova on Everquest GDP

CS:GO Skin Economy Explained

EVE Online (How Money Works)

Is Crypto VC Strategy Securities Fraud?

Sorare

Sky economy

  continue reading

17 episodios

Artwork

The New Gold Rush (Ep. 8)

Gamecraft

41 subscribers

published

iconCompartir
 
Manage episode 356067270 series 3436058
Contenido proporcionado por Mitch Lasky and Mitch Lasky / Blake Robbins. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Mitch Lasky and Mitch Lasky / Blake Robbins o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Mitch and Blake take on the complex topic of in-game economies. They discuss how the endemic problems of trust and arbitrage were present in the earliest in-game economies of the late 1980 and how they have persisted to the present web3 economies. They look at the concept of mudlfation, a unique economic problem of massively multiplayer online games, and the strategies for controlling it, as well as the idea of economic play. Mitch talks about how gold farming and real-money trading were early antecedents of play-to-earn, before taking a look at early web3 economies. They end the episode with a discussion of the speculator problem in web3 gaming, and Mitch explains the trust and gifting based economy of Jenova Chen's Sky.

The Story of Habitat

Axie Infinity hack

Raph Koster on "fun" in virtual economies

Under a Killing Moon

"Mudflation"

'Flation (Koster)

Play Money (Dibbell 2007)

Castronova on Everquest GDP

CS:GO Skin Economy Explained

EVE Online (How Money Works)

Is Crypto VC Strategy Securities Fraud?

Sorare

Sky economy

  continue reading

17 episodios

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