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Contenido proporcionado por Liam Wickham. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Liam Wickham o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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2.5ii Renee Wooten (Part 2 of 2) - Being A Woman in the Games Industry: Making Space for Everyone in Games

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Manage episode 266313347 series 2738285
Contenido proporcionado por Liam Wickham. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Liam Wickham o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Part One of our Podcast Episode can be found here:
https://www.game-production.com/podcast/episode/49b730cf/25-game-production-interviews-renee-wooten-part-1-of-2-associate-producer-at-kingsisle
In Part Two we took a segment out of the chat and based an article around it:
https://www.game-production.com/post/making-space-for-everyone-in-games
It launches into the discussion quite suddenly! During this segment, we talk about:
00:00 Being a woman in the games industry
05:00 Resources out there to help with learning
06:40 Bias and advantage
10:20 Wanting to be understood is different from "wanting attention"
13:20 Safe spaces: what they are and how to create them
17:15 Spreading awareness and giving time to process
21:30 Leadership responsibilities
24:00 Intentions and shared experiences
28:30 Women in leadership
30:50 Unlearning
32:00 Be clumsy but learn
33:30 Final thoughts (for now)
We would love feedback - leave it anywhere we can reach it! For more articles and interviews with producers and others in the games industry, check out:
http://www.game-production.com
ABOUT GAME-PRODUCTION.COM
Our Vision is to enable games industry professionals to plan better, lead better and stop the crunch culture, through building a community of support, knowledge and training.
Please visit the website, which exists as a place to gather and chat, swap ideas and learn from each other, accumulate expertise and even accreditation. We are gradually building a library of podcasts, videos, training, articles and guides. Please join us.
http://www.game-production.com
JOIN US:
Facebook Community: https://www.facebook.com/groups/gameproductioncommunity
Website: https://www.game-production.com

We would love feedback: Reach out to us on Discord! For more articles and interviews with producers & others in the games industry, check out our affiliate website.
ABOUT THE GAME PRODUCTION COMMUNITY
“Level up together with our inclusive, growth minded community as we share game production knowledge & experiences, advocate team health & happiness and lead the way to diverse, high quality, sustainable game development.”

  continue reading

29 episodios

Artwork
iconCompartir
 
Manage episode 266313347 series 2738285
Contenido proporcionado por Liam Wickham. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Liam Wickham o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Part One of our Podcast Episode can be found here:
https://www.game-production.com/podcast/episode/49b730cf/25-game-production-interviews-renee-wooten-part-1-of-2-associate-producer-at-kingsisle
In Part Two we took a segment out of the chat and based an article around it:
https://www.game-production.com/post/making-space-for-everyone-in-games
It launches into the discussion quite suddenly! During this segment, we talk about:
00:00 Being a woman in the games industry
05:00 Resources out there to help with learning
06:40 Bias and advantage
10:20 Wanting to be understood is different from "wanting attention"
13:20 Safe spaces: what they are and how to create them
17:15 Spreading awareness and giving time to process
21:30 Leadership responsibilities
24:00 Intentions and shared experiences
28:30 Women in leadership
30:50 Unlearning
32:00 Be clumsy but learn
33:30 Final thoughts (for now)
We would love feedback - leave it anywhere we can reach it! For more articles and interviews with producers and others in the games industry, check out:
http://www.game-production.com
ABOUT GAME-PRODUCTION.COM
Our Vision is to enable games industry professionals to plan better, lead better and stop the crunch culture, through building a community of support, knowledge and training.
Please visit the website, which exists as a place to gather and chat, swap ideas and learn from each other, accumulate expertise and even accreditation. We are gradually building a library of podcasts, videos, training, articles and guides. Please join us.
http://www.game-production.com
JOIN US:
Facebook Community: https://www.facebook.com/groups/gameproductioncommunity
Website: https://www.game-production.com

We would love feedback: Reach out to us on Discord! For more articles and interviews with producers & others in the games industry, check out our affiliate website.
ABOUT THE GAME PRODUCTION COMMUNITY
“Level up together with our inclusive, growth minded community as we share game production knowledge & experiences, advocate team health & happiness and lead the way to diverse, high quality, sustainable game development.”

  continue reading

29 episodios

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