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GAME DEV’S QUEST e101: OBSERVE THE OBSERVABLE
Manage episode 227533039 series 1407000
This is the second episode in our Design Pattern of the Week series, where Taylor discusses the Observer pattern and the C# implementation of this using Events and Delegates.
Resources used:
Head First Design Patterns
Theoritical Video – Christopher Okhravi
Practical Video – Derek Banas
Game Programming Patterns
Simple Dotnet Observer Pattern example
In-Depth Dotnet Observer Pattern
RBWhitaker – Delegates
RBWhitaker – Events
Taylor’s Code:
Own implementation
Dotnet implementation
Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome
email us at
gdq@airpodcast.com
Play our games at
https://gamedevsquest.itch.io
Join the fun
bit.ly/GDQDiscord
Support us on Humble Bundle
bit.ly/gdq-humble
Website:
gamedevsquest.com
145 episodios
Manage episode 227533039 series 1407000
This is the second episode in our Design Pattern of the Week series, where Taylor discusses the Observer pattern and the C# implementation of this using Events and Delegates.
Resources used:
Head First Design Patterns
Theoritical Video – Christopher Okhravi
Practical Video – Derek Banas
Game Programming Patterns
Simple Dotnet Observer Pattern example
In-Depth Dotnet Observer Pattern
RBWhitaker – Delegates
RBWhitaker – Events
Taylor’s Code:
Own implementation
Dotnet implementation
Join the conversation on twitter
@gamedevsquest
@taylorjbuchheit
@rettisawesome
email us at
gdq@airpodcast.com
Play our games at
https://gamedevsquest.itch.io
Join the fun
bit.ly/GDQDiscord
Support us on Humble Bundle
bit.ly/gdq-humble
Website:
gamedevsquest.com
145 episodios
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