Artwork

Contenido proporcionado por Aaron Chia Yuan Hung and EdTech @ AdelphiU. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Aaron Chia Yuan Hung and EdTech @ AdelphiU o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Picture this: Exploring Digital literacy and Imagery (Gaby and Liv)

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Manage episode 376838904 series 3087831
Contenido proporcionado por Aaron Chia Yuan Hung and EdTech @ AdelphiU. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Aaron Chia Yuan Hung and EdTech @ AdelphiU o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Join Gaby and Liv as they explore the dynamic fusion of digital literacy and visual storytelling. They dive into the power of images, dissect digital art, and unravel the responsibilities of digital citizenship, speaking on their own experiences both as students and future educators. Discover how images enhance education and learn valuable resources to boost your digital imagery skills. Embark on a creative journey that blends art, technology, and critical thinking. Tune in for captivating discussions on the art of the digital age!

References

Bunt, B. (2011, June 11). LeWitt. Brogan Bunt. Retrieved from: https://broganbunt.net.

Harrison, K. (n.d.). What is visual literacy? Retrieved from: https://visualliteracytoday.org.

Lopes, D. (2009). From the author’s perspective: A philosophy of computer art. American Society for Aesthetics. Retrieved from: https://aesthetics-online.org/page/LopesComputer.

McCorduck, P. (n.d.). Aaron's code: Meta-art, artificial intelligence and the work of Harold Cohen. {Software} Structures. Retrieved from: https://artport.whitney.org.

Taylor, G. D. (2001). The machine that made science art: The troubled history of computer art 1983-1989 [Thesis, The University of Western Australia]. Leonardo. https://leonardo.info/leonardo-abstracts-service.

Thompson, D. S. (2019). Teaching students to critically read digital images: A visual literacy approach using the DIG method. Journal of Visual Literacy, 38(1-2), 110-119. https://doi.org/10.1080/105114x.2018.1564604.

  continue reading

83 episodios

Artwork
iconCompartir
 
Manage episode 376838904 series 3087831
Contenido proporcionado por Aaron Chia Yuan Hung and EdTech @ AdelphiU. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Aaron Chia Yuan Hung and EdTech @ AdelphiU o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Join Gaby and Liv as they explore the dynamic fusion of digital literacy and visual storytelling. They dive into the power of images, dissect digital art, and unravel the responsibilities of digital citizenship, speaking on their own experiences both as students and future educators. Discover how images enhance education and learn valuable resources to boost your digital imagery skills. Embark on a creative journey that blends art, technology, and critical thinking. Tune in for captivating discussions on the art of the digital age!

References

Bunt, B. (2011, June 11). LeWitt. Brogan Bunt. Retrieved from: https://broganbunt.net.

Harrison, K. (n.d.). What is visual literacy? Retrieved from: https://visualliteracytoday.org.

Lopes, D. (2009). From the author’s perspective: A philosophy of computer art. American Society for Aesthetics. Retrieved from: https://aesthetics-online.org/page/LopesComputer.

McCorduck, P. (n.d.). Aaron's code: Meta-art, artificial intelligence and the work of Harold Cohen. {Software} Structures. Retrieved from: https://artport.whitney.org.

Taylor, G. D. (2001). The machine that made science art: The troubled history of computer art 1983-1989 [Thesis, The University of Western Australia]. Leonardo. https://leonardo.info/leonardo-abstracts-service.

Thompson, D. S. (2019). Teaching students to critically read digital images: A visual literacy approach using the DIG method. Journal of Visual Literacy, 38(1-2), 110-119. https://doi.org/10.1080/105114x.2018.1564604.

  continue reading

83 episodios

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