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DF Direct Weekly #130: Cyberpunk Phantom Liberty Reaction, Can MK1 Switch Be Fixed? Switch 2 Perf!

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Manage episode 377886375 series 3003898
Contenido proporcionado por Digital Foundry. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Digital Foundry o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

In a packed show, it's Rich, Alex and Oliver at mics, discussing their first reactions to the Cyberpunk 2077 Phantom Liberty expansion, the sorry state of Mortal Kombat 1 on Nintendo Switch, and what to expect from Switch 2 performance based on Bobby Kotick's comments. Meanwhile, downtime on The Matrix Awakens demo returns us to the topic of online DRM, while we ask our audience to weigh in with their thoughts on the process of reviewing graphics cards in the era of DLSS and reconstruction technologies.

0:00:00 Introduction

0:00:55 News 01: Cyberpunk 2077: Phantom Liberty reaction!

0:11:36 News 02: We need to talk about GPU reviews

0:34:00 News 03: Mortal Kombat 1 on Switch has performance, visual issues

0:46:13 News 04: Switch 2 reportedly close to PS4, Xbox One power

0:51:01 News 05: The Matrix Awakens goes offline… then returns!

0:56:32 Supporter Q1: How do you think Nintendo and Sony will react to the Microsoft next-gen console proposal leak?

1:01:34 Supporter Q2: For hybrid cloud gaming, what features should be on the cloud and which should remain on local hardware?

1:09:54 Supporter Q3: What can be done to convince gamers of the importance of the CPU for game performance?

1:15:10 Supporter Q4: Are frame-rate limiters the responsibility of the game developers, or hardware manufacturers?

1:20:54 Supporter Q5: Couldn’t games self-adjust to hit a target frame-rate on PC?

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

205 episodios

Artwork
iconCompartir
 
Manage episode 377886375 series 3003898
Contenido proporcionado por Digital Foundry. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Digital Foundry o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

In a packed show, it's Rich, Alex and Oliver at mics, discussing their first reactions to the Cyberpunk 2077 Phantom Liberty expansion, the sorry state of Mortal Kombat 1 on Nintendo Switch, and what to expect from Switch 2 performance based on Bobby Kotick's comments. Meanwhile, downtime on The Matrix Awakens demo returns us to the topic of online DRM, while we ask our audience to weigh in with their thoughts on the process of reviewing graphics cards in the era of DLSS and reconstruction technologies.

0:00:00 Introduction

0:00:55 News 01: Cyberpunk 2077: Phantom Liberty reaction!

0:11:36 News 02: We need to talk about GPU reviews

0:34:00 News 03: Mortal Kombat 1 on Switch has performance, visual issues

0:46:13 News 04: Switch 2 reportedly close to PS4, Xbox One power

0:51:01 News 05: The Matrix Awakens goes offline… then returns!

0:56:32 Supporter Q1: How do you think Nintendo and Sony will react to the Microsoft next-gen console proposal leak?

1:01:34 Supporter Q2: For hybrid cloud gaming, what features should be on the cloud and which should remain on local hardware?

1:09:54 Supporter Q3: What can be done to convince gamers of the importance of the CPU for game performance?

1:15:10 Supporter Q4: Are frame-rate limiters the responsibility of the game developers, or hardware manufacturers?

1:20:54 Supporter Q5: Couldn’t games self-adjust to hit a target frame-rate on PC?

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

205 episodios

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