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Contenido proporcionado por DicingWithDesign.com | Colin, Joe & Grant, DicingWithDesign.com | Colin, and #x26; Grant. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente DicingWithDesign.com | Colin, Joe & Grant, DicingWithDesign.com | Colin, and #x26; Grant o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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We’ve Got None! Time & Games Design – Episode 1

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Manage episode 316941715 series 105603
Contenido proporcionado por DicingWithDesign.com | Colin, Joe & Grant, DicingWithDesign.com | Colin, and #x26; Grant. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente DicingWithDesign.com | Colin, Joe & Grant, DicingWithDesign.com | Colin, and #x26; Grant o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Welcome to the first ever episode of Dicing with Design!

This podcast hopes to cover all aspects of games design, from creating a brand new game from scratch to designing a campaign to run as a GM.

We’ll be talking about creating characters, creating storylines, creating rules and creating entire games systems. We’ll be discussing existing games, how they’re designed and how they can be changed with a bit of creative house ruling. We’ll also be talking a bit more generally about games we’re playing right now, and what we like.

So, we hope you like it – join us for spot of Dicing with Design!

Time and Games Design: Dicing With Design – Episode 1

The post We’ve Got None! Time & Games Design – Episode 1 appeared first on Dicing With Design: Role Playing, Wargaming, Card games & Board Game Design Podcast.

  continue reading

66 episodios

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Manage episode 316941715 series 105603
Contenido proporcionado por DicingWithDesign.com | Colin, Joe & Grant, DicingWithDesign.com | Colin, and #x26; Grant. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente DicingWithDesign.com | Colin, Joe & Grant, DicingWithDesign.com | Colin, and #x26; Grant o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Welcome to the first ever episode of Dicing with Design!

This podcast hopes to cover all aspects of games design, from creating a brand new game from scratch to designing a campaign to run as a GM.

We’ll be talking about creating characters, creating storylines, creating rules and creating entire games systems. We’ll be discussing existing games, how they’re designed and how they can be changed with a bit of creative house ruling. We’ll also be talking a bit more generally about games we’re playing right now, and what we like.

So, we hope you like it – join us for spot of Dicing with Design!

Time and Games Design: Dicing With Design – Episode 1

The post We’ve Got None! Time & Games Design – Episode 1 appeared first on Dicing With Design: Role Playing, Wargaming, Card games & Board Game Design Podcast.

  continue reading

66 episodios

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