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Contenido proporcionado por Hannah Shaffer and Evan Rowland, Hannah Shaffer, and Evan Rowland. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Hannah Shaffer and Evan Rowland, Hannah Shaffer, and Evan Rowland o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Our Best Design Doc Ideas

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Manage episode 421729465 series 1756468
Contenido proporcionado por Hannah Shaffer and Evan Rowland, Hannah Shaffer, and Evan Rowland. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Hannah Shaffer and Evan Rowland, Hannah Shaffer, and Evan Rowland o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

From Mood, Moments, Mechanics, Materials (MMMM) to "Be aware, be charming," our Design Doc conversations over the years have inspired some of our favorite game design ideas. We talk about the ideas that have had a lasting impact on our game design, and how we're incorporating each one into our most recent project.

Show notes:

Okay, Let's Redesign Noirlandia, for Mood, Moments, Mechanics, Materials

Scopeful Optimism, for discussion of scope

FLETs, for fiddly little end things

Imperfect Inspiration

Kudos Conundrum

Numbers Hide Everything

Founder Energy

Fish People, for "Be aware, be charming"

High Life (2018 film)

Lincoln in the Bardo (2017 George Saunders novel)

Links/Credits:

Website: turtlebun.com

Patreon: patreon.com/turtlebun

Design Doc intro/outro theme by Pat King

Get in touch:

Designdocpod (at) gmail (dot) com

Turtlebun Discord: https://discord.gg/XD4WVDjvbz

instagram.com/turtleandbun

twitter.com/turtleandbun

twitter.com/designdocpod

  continue reading

71 episodios

Artwork

Our Best Design Doc Ideas

Design Doc

59 subscribers

published

iconCompartir
 

Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on June 03, 2024 09:25 (23d ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 421729465 series 1756468
Contenido proporcionado por Hannah Shaffer and Evan Rowland, Hannah Shaffer, and Evan Rowland. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Hannah Shaffer and Evan Rowland, Hannah Shaffer, and Evan Rowland o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

From Mood, Moments, Mechanics, Materials (MMMM) to "Be aware, be charming," our Design Doc conversations over the years have inspired some of our favorite game design ideas. We talk about the ideas that have had a lasting impact on our game design, and how we're incorporating each one into our most recent project.

Show notes:

Okay, Let's Redesign Noirlandia, for Mood, Moments, Mechanics, Materials

Scopeful Optimism, for discussion of scope

FLETs, for fiddly little end things

Imperfect Inspiration

Kudos Conundrum

Numbers Hide Everything

Founder Energy

Fish People, for "Be aware, be charming"

High Life (2018 film)

Lincoln in the Bardo (2017 George Saunders novel)

Links/Credits:

Website: turtlebun.com

Patreon: patreon.com/turtlebun

Design Doc intro/outro theme by Pat King

Get in touch:

Designdocpod (at) gmail (dot) com

Turtlebun Discord: https://discord.gg/XD4WVDjvbz

instagram.com/turtleandbun

twitter.com/turtleandbun

twitter.com/designdocpod

  continue reading

71 episodios

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