Artwork

Contenido proporcionado por Robin Petterd. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Robin Petterd o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Crafting 'Vectorize(Prototype)': A digital double approach with SPEKTRA

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Manage episode 395072076 series 3544167
Contenido proporcionado por Robin Petterd. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Robin Petterd o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Asaco and Toyoshi Morioka of SPEKTRA discuss the creation of 'Vectorize(Prototype)' an audiovisual installation prototype in a performing arts theatre. SPEKTRA, based in Kyoto, is a group known for its experimental and expressive work. Their primary focus is on installations involving lights and audio. 'Vectorize(Prototype)' represents a shift, using flat beam lights in a performance context rather than as an installation. The interview explores Speckra’s approach to prototyping, which includes 3D modelling and simulations in TouchDesigner. Additionally, the collective’s dynamic team structure and other themes are explored. Highlights

(0:00:00) Creating something we’re interested in

(0:00:00) Introduction to the podcast and the interviewees

(0:01:19) Description of the artwork “Vectorize(Prototype)”

(0:01:51) Discussion on Spectra’s shift from installation work to

performance

(0:03:00) Experimentation and new techniques in “Vectorize(Prototype)”

(0:04:00) Challenges of working with a wide space and lights

(0:05:31) Inspiration for “Vectorize(Prototype)” came from a new device

(0:07:05) Use of 3D simulations in planning the piece

(0:09:22) Simulation and modelling now used in most of their works

(0:12:13) Learning to create performance works was a challenge

(0:13:56) Current projects involve mirror installations and merchandise

(0:16:36) Collaboration involves specific skills rather than specific roles

(0:17:16) Advice for working with light installations

(0:17:57) Three points: creating something we’re interested in, site specificity, new techniques

(0:19:50) Importance of being interested in new ideas and techniques

(0:20:18) Collaborative approach to creating artwork

(0:21:15) Collecting ideas from members and valuing persona experiences

About Spektra Studio

SPEKTRA is a Kyoto-based group that engages in experimentation and expression.

Members change dynamically according to projects and venues as they search for new ways to describe ideas.

Links from the podcast

  continue reading

23 episodios

Artwork
iconCompartir
 
Manage episode 395072076 series 3544167
Contenido proporcionado por Robin Petterd. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Robin Petterd o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Asaco and Toyoshi Morioka of SPEKTRA discuss the creation of 'Vectorize(Prototype)' an audiovisual installation prototype in a performing arts theatre. SPEKTRA, based in Kyoto, is a group known for its experimental and expressive work. Their primary focus is on installations involving lights and audio. 'Vectorize(Prototype)' represents a shift, using flat beam lights in a performance context rather than as an installation. The interview explores Speckra’s approach to prototyping, which includes 3D modelling and simulations in TouchDesigner. Additionally, the collective’s dynamic team structure and other themes are explored. Highlights

(0:00:00) Creating something we’re interested in

(0:00:00) Introduction to the podcast and the interviewees

(0:01:19) Description of the artwork “Vectorize(Prototype)”

(0:01:51) Discussion on Spectra’s shift from installation work to

performance

(0:03:00) Experimentation and new techniques in “Vectorize(Prototype)”

(0:04:00) Challenges of working with a wide space and lights

(0:05:31) Inspiration for “Vectorize(Prototype)” came from a new device

(0:07:05) Use of 3D simulations in planning the piece

(0:09:22) Simulation and modelling now used in most of their works

(0:12:13) Learning to create performance works was a challenge

(0:13:56) Current projects involve mirror installations and merchandise

(0:16:36) Collaboration involves specific skills rather than specific roles

(0:17:16) Advice for working with light installations

(0:17:57) Three points: creating something we’re interested in, site specificity, new techniques

(0:19:50) Importance of being interested in new ideas and techniques

(0:20:18) Collaborative approach to creating artwork

(0:21:15) Collecting ideas from members and valuing persona experiences

About Spektra Studio

SPEKTRA is a Kyoto-based group that engages in experimentation and expression.

Members change dynamically according to projects and venues as they search for new ways to describe ideas.

Links from the podcast

  continue reading

23 episodios

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