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Contenido proporcionado por Dickon and Communicating Climate Change. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Dickon and Communicating Climate Change o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Playing for the Planet With Matt Leacock

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Manage episode 428686646 series 3585083
Contenido proporcionado por Dickon and Communicating Climate Change. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Dickon and Communicating Climate Change o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

This episode features a conversation with game designer, Matt Leacock. It was recorded in January 2024.

Matt is best known as a designer of cooperative games, including Pandemic, Pandemic Legacy, Forbidden Island, and Daybreak. Pandemic, first published in 2008, has sold over 5 million copies worldwide and is available in over 30 languages. Matt’s latest game, Daybreak challenges players to stop climate change.

Amongst other things, Matt and I discussed the role of play in learning, the ways that games can help people understand and model complexity, and how increased interactivity can deepen audience engagement on climate issues.

Photo by Owen Duffy.

Additional links:

Daybreak website

Daybreak gameplay video

Matt Leacock website

Washington Post climate warming guessing game

  continue reading

56 episodios

Artwork
iconCompartir
 
Manage episode 428686646 series 3585083
Contenido proporcionado por Dickon and Communicating Climate Change. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Dickon and Communicating Climate Change o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

This episode features a conversation with game designer, Matt Leacock. It was recorded in January 2024.

Matt is best known as a designer of cooperative games, including Pandemic, Pandemic Legacy, Forbidden Island, and Daybreak. Pandemic, first published in 2008, has sold over 5 million copies worldwide and is available in over 30 languages. Matt’s latest game, Daybreak challenges players to stop climate change.

Amongst other things, Matt and I discussed the role of play in learning, the ways that games can help people understand and model complexity, and how increased interactivity can deepen audience engagement on climate issues.

Photo by Owen Duffy.

Additional links:

Daybreak website

Daybreak gameplay video

Matt Leacock website

Washington Post climate warming guessing game

  continue reading

56 episodios

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