Doom - w/ The Reformed Gamers on Misguided Video Game Adaptions
Manage episode 424367970 series 2953690
MOVIE DISCUSSION:
Melvin digs into the archives (read: he found lost audio from 2020) to unearth a surprise Logan Sharp guest appearance! As The Reformed Gamers posted their last episode on January 24th, 2024, Melvin figured it would be fun to release this special episode as a final hoorah to one of his podcasting inspirations. We'll miss you, The Reformed Gamers!
(This audio was recorded in Fall of 2020, close to when they recorded for a Super Mario Bros. episode and far before they recorded Patreon Exclusive discussions, and thus does not include any Patreon Exclusive content. This episode has been posted with approval and encouragement from Logan Sharp.)
Topics:
- Melvin and Logan discuss their experience with the Doom video game series, and whether Doom captured the same atmosphere.
- Doom, like most dudebro sci-fi movies, does not represent its women well. The two get into what makes that so frustrating, and perhaps one reason why it was decided at all.
- Logan, "[Gamers] just want a good movie that [feels] like the game that we played."
- The Doom video games are filled with ultraviolence, yes, but also have a silly atmosphere regarding their setting and motivation. The film doesn't do anything inventive with these ideas. It's basically just a zombie movie.
- Melvin wonders if the Doom property is just unadaptable, and if it's simply at its best as a video game.
- Melvin asks Logan: If you had to sell one good thing about Doom, what would it be?
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