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Episode 51 - Game Difficulty Round 2: The Rise of Adaptable Difficulty

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Contenido proporcionado por Business Casual Gamers. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Business Casual Gamers o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

In our 2nd episode, we had a discussion about difficulty in video games. Since then, some of the biggest game developers are changing their philosophy of how address this fundamental topic to games of every genre. Despite selectable difficulty not being a new concept, today’s games are experimenting with adaptable difficulty, scaling it in real-time based on your performance. While this approach inevitably leads to more players seeing the content that developers spend years creating without inducing player frustration, there are also drawbacks. In our assignments segment, Chris gives us the low down on Uncharted: Lost Legacy.

Intro music provided by sawsquarenoise. Used with permission.

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76 episodios

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Manage episode 194097769 series 1505946
Contenido proporcionado por Business Casual Gamers. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Business Casual Gamers o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

In our 2nd episode, we had a discussion about difficulty in video games. Since then, some of the biggest game developers are changing their philosophy of how address this fundamental topic to games of every genre. Despite selectable difficulty not being a new concept, today’s games are experimenting with adaptable difficulty, scaling it in real-time based on your performance. While this approach inevitably leads to more players seeing the content that developers spend years creating without inducing player frustration, there are also drawbacks. In our assignments segment, Chris gives us the low down on Uncharted: Lost Legacy.

Intro music provided by sawsquarenoise. Used with permission.

  continue reading

76 episodios

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