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Episode 46 - Does a Story Dictate a Game’s Genre?

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Contenido proporcionado por Business Casual Gamers. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Business Casual Gamers o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

We’ve all grown to know our favorite franchises as representative samples of their respective genres. In fact, after a bit of time with these games, it becomes challenging to separate the genre from the game itself. This brings us to an interesting question: are game developers pigeonholed into a specific genre depending on the story they want to tell? Can a thriller only exist as 1st person? What about adventure stories: can they be puzzle games? It’s an interesting thought experiment that may challenge our working assumptions of the games we play and their developers’ flexibility. In this episode, Chris and Aaron explore the nuances of this complex question. In the assignments segment, Chris delivers his review of Metroid: Samus Returns for 3DS.

Intro music provided by sawsquarenoise. Used with permission.

  continue reading

76 episodios

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iconCompartir
 
Manage episode 188769712 series 1505946
Contenido proporcionado por Business Casual Gamers. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Business Casual Gamers o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

We’ve all grown to know our favorite franchises as representative samples of their respective genres. In fact, after a bit of time with these games, it becomes challenging to separate the genre from the game itself. This brings us to an interesting question: are game developers pigeonholed into a specific genre depending on the story they want to tell? Can a thriller only exist as 1st person? What about adventure stories: can they be puzzle games? It’s an interesting thought experiment that may challenge our working assumptions of the games we play and their developers’ flexibility. In this episode, Chris and Aaron explore the nuances of this complex question. In the assignments segment, Chris delivers his review of Metroid: Samus Returns for 3DS.

Intro music provided by sawsquarenoise. Used with permission.

  continue reading

76 episodios

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