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Contenido proporcionado por Business Casual Gamers. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Business Casual Gamers o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Episode 44 - Preserving Gaming’s Past

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Contenido proporcionado por Business Casual Gamers. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Business Casual Gamers o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

At the beginning of our gaming life, our entire focus was on what’s next. Little thought was given to the games of yesterday, as graphics and processing power forged ahead by leaps and bounds. With several console generations behind us, we’ve reached a point as a gaming community where we need to ask ourselves how we want to preserve classic games. In this episode, Aaron and Chris explore some of the ways the industry is attempting to do this and give our thoughts on the best and worst examples of game preservation in the hobby. In the assignments segment, Chris gives his thoughts on Nioh for PS4.

Intro music provided by sawsquarenoise. Used with permission.

  continue reading

76 episodios

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Manage episode 186054840 series 1505946
Contenido proporcionado por Business Casual Gamers. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Business Casual Gamers o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

At the beginning of our gaming life, our entire focus was on what’s next. Little thought was given to the games of yesterday, as graphics and processing power forged ahead by leaps and bounds. With several console generations behind us, we’ve reached a point as a gaming community where we need to ask ourselves how we want to preserve classic games. In this episode, Aaron and Chris explore some of the ways the industry is attempting to do this and give our thoughts on the best and worst examples of game preservation in the hobby. In the assignments segment, Chris gives his thoughts on Nioh for PS4.

Intro music provided by sawsquarenoise. Used with permission.

  continue reading

76 episodios

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