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Contenido proporcionado por Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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BXP 6×11 – Monica and Heather Consider Ways to Keep Players Playing

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Manage episode 376743987 series 2117074
Contenido proporcionado por Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Hello Bonus Babies,

I am so sorry for the huge delay – when it rains it pours. But here we are with the penultimate episode of Season Six!

Today Monica gets together with Heather (her wife) to discuss one of their mutually shared core principles of game design: participation makes the game. If you remove players from play, you are denying them the chance to experience your game. We break down what this means as well as provide good and bad examples of designing for character creation, incapacitation, elimination, and replacement. We also discuss constructive self-entertainment vs. disruptive behavior and techniques for different designs and different styles of play.

In your patron cut you’ll also hear:

  • The mystery of the brown fluff
  • Live Morgana Updates
  • Live Julia Updates

Important links from the show:

  continue reading

113 episodios

Artwork
iconCompartir
 
Manage episode 376743987 series 2117074
Contenido proporcionado por Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Hello Bonus Babies,

I am so sorry for the huge delay – when it rains it pours. But here we are with the penultimate episode of Season Six!

Today Monica gets together with Heather (her wife) to discuss one of their mutually shared core principles of game design: participation makes the game. If you remove players from play, you are denying them the chance to experience your game. We break down what this means as well as provide good and bad examples of designing for character creation, incapacitation, elimination, and replacement. We also discuss constructive self-entertainment vs. disruptive behavior and techniques for different designs and different styles of play.

In your patron cut you’ll also hear:

  • The mystery of the brown fluff
  • Live Morgana Updates
  • Live Julia Updates

Important links from the show:

  continue reading

113 episodios

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