Artwork

Contenido proporcionado por John Kaelin and Arcade Castle. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente John Kaelin and Arcade Castle o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
Player FM : aplicación de podcast
¡Desconecta con la aplicación Player FM !

Arcade Castle: Episode 2 - SimCity The Card Game

1:04:23
 
Compartir
 

Manage episode 175269418 series 1409348
Contenido proporcionado por John Kaelin and Arcade Castle. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente John Kaelin and Arcade Castle o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

On this rainy day in April, The Arcade Castle decided to distract themselves from the boredom and woes

that only come from being stuck inside during rainy weather. Searching through the archives they come across a game that reminds them of their youth; halcyon days filled with designing cities, relaxing music, and bulldozing schools and libraries to get a higher population count.

However, as they open the game and begin reading the extensive tome that acts as the rulebook to playing this game, will Arcade Castle be overjoyed, or underwhelmed, by this mid-90s card game by Mayfair Games and Maxis Games? Can the budding city of ArcadeCastleopolis survive disaster?!

In this (slightly delayed) episode, Arcade Castle examines SimCity The Card Game. In stores from 1994 to 1995, this CCG saw several starter sets and trading card packs. But can this game live up to players' expectations? Does this card game successfully capture the strategy and gameplay from the video game series?

Episode Outline:

00:00-15:00: Discussion about the SIM franchise and how SimCity as a videogame works. Once Upon a Powerup: The Story of Will Wright and the Simulated City.

15:00-35:00: Examination of the rules and gameplay of SimCity: The Card Game.

35:00-52:00: Comparing SimCity: The Card Game to the SimCity franchise. How do both games function? What core gameplay mechanics and strategies drive each in turn? What expectations do videogamers bring to the table when playing SimCity: The Card Game? Does this card game meet those expectations?

52:00-64:00: Breakdown Discussion: How faithful should a licensee be when they are adapting a videogame into a board game or card game? Can you truly adapt a video game from digital into analog?

If, after listening to the podcast, you desire more, you can find us at: www.arcadecastle.com

Additionally, you can find us on Itunes (and a number of podcast services), Twitter, Facebook, BoardGameGeek, and you can contact us at: contactarcadecastle@gmail.com

Also, if you like the new theme song, check out Tony Robot! https://www.facebook.com/louisvilletonyrobot/

  continue reading

21 episodios

Artwork
iconCompartir
 
Manage episode 175269418 series 1409348
Contenido proporcionado por John Kaelin and Arcade Castle. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente John Kaelin and Arcade Castle o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

On this rainy day in April, The Arcade Castle decided to distract themselves from the boredom and woes

that only come from being stuck inside during rainy weather. Searching through the archives they come across a game that reminds them of their youth; halcyon days filled with designing cities, relaxing music, and bulldozing schools and libraries to get a higher population count.

However, as they open the game and begin reading the extensive tome that acts as the rulebook to playing this game, will Arcade Castle be overjoyed, or underwhelmed, by this mid-90s card game by Mayfair Games and Maxis Games? Can the budding city of ArcadeCastleopolis survive disaster?!

In this (slightly delayed) episode, Arcade Castle examines SimCity The Card Game. In stores from 1994 to 1995, this CCG saw several starter sets and trading card packs. But can this game live up to players' expectations? Does this card game successfully capture the strategy and gameplay from the video game series?

Episode Outline:

00:00-15:00: Discussion about the SIM franchise and how SimCity as a videogame works. Once Upon a Powerup: The Story of Will Wright and the Simulated City.

15:00-35:00: Examination of the rules and gameplay of SimCity: The Card Game.

35:00-52:00: Comparing SimCity: The Card Game to the SimCity franchise. How do both games function? What core gameplay mechanics and strategies drive each in turn? What expectations do videogamers bring to the table when playing SimCity: The Card Game? Does this card game meet those expectations?

52:00-64:00: Breakdown Discussion: How faithful should a licensee be when they are adapting a videogame into a board game or card game? Can you truly adapt a video game from digital into analog?

If, after listening to the podcast, you desire more, you can find us at: www.arcadecastle.com

Additionally, you can find us on Itunes (and a number of podcast services), Twitter, Facebook, BoardGameGeek, and you can contact us at: contactarcadecastle@gmail.com

Also, if you like the new theme song, check out Tony Robot! https://www.facebook.com/louisvilletonyrobot/

  continue reading

21 episodios

Todos los episodios

×
 
Loading …

Bienvenido a Player FM!

Player FM está escaneando la web en busca de podcasts de alta calidad para que los disfrutes en este momento. Es la mejor aplicación de podcast y funciona en Android, iPhone y la web. Regístrate para sincronizar suscripciones a través de dispositivos.

 

Guia de referencia rapida