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Contenido proporcionado por John Kaelin and Arcade Castle. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente John Kaelin and Arcade Castle o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Arcade Castle - Episode 13 - Food-Themed Kickstarter Card Game Double Feature!

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Manage episode 210190992 series 1409348
Contenido proporcionado por John Kaelin and Arcade Castle. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente John Kaelin and Arcade Castle o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Continuing the adventures from Episode 12, Arcade Castle looks at two more Kickstarter games, this time in the form of food-themed card games. The first game Arcade Castle examined was a card game based off the 1982 arcade smash hit BurgerTime. Following this, Arcade Castle had dessert in the form of Robots ♥ Ice Cream, based off a mid 2010s iOS phone game.

The BurgerTime Card Game attempts to overcome the challenge any developer faces when they try and adapt a typical arcade title into a board game or card game: how does one take the often "easy to learn, lifetime to master" simplistic gameplay of many arcade titles and make it a compelling and strategic game for multiple people to play. Does BurgerTime successfully create an enjoyable dish, or bring something to the table that deserves to be tossed into the trash?

After Arcade Castle digested BurgerTime, they decided to get some dessert in the form of Robots ♥ Ice Cream. Based off a Space Invaders-esque iOS game, it requires players to militarize their ice cream trucks and use weaponized ice cream to destroy robots across a series of worlds before they are able to steal that world's ice cream. Players work together to fend off the robot menace and save the galaxy's ice cream! Does this game provide a sweet treat, or a goopy mess?

********************************** Webpage: www.arcadecastle.com Additionally, you can find us on Itunes (and a number of podcast services), Twitter, Facebook, BoardGameGeek, and Instagram! Check out our videos on Youtube! You can contact us at: contactarcadecastle@gmail.com Also, if you like the new theme song, check out Tony Robot at: www.facebook.com/louisvilletonyrobot/ ***********************************

Episode Outline:

00:00 - 20:00 - Arcade Castle talks about Talking Mcdonald's Trees, Fast Food Jobs, Cob Slevins, Board Games About Food, Video Games About Food, Fist-Fights At Old Folk Homes, Drive-Thru, and more!

20:00 - 35:00 - Arcade Castle discusses the Burgertime video game series, the Burgertime Card Game, and how the game 'plays'.

35:00 - 45:00 - Arcade Castle looks at Robots Love Ice Cream, how it plays, and whether or not they recommend either game.

45:00 - 62:00 - After playing three Kickstarter games that run the gamut of good to bad, Arcade Castle has a discussion about the pros and cons of the Kickstarter phenomenon.

  continue reading

21 episodios

Artwork
iconCompartir
 
Manage episode 210190992 series 1409348
Contenido proporcionado por John Kaelin and Arcade Castle. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente John Kaelin and Arcade Castle o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

Continuing the adventures from Episode 12, Arcade Castle looks at two more Kickstarter games, this time in the form of food-themed card games. The first game Arcade Castle examined was a card game based off the 1982 arcade smash hit BurgerTime. Following this, Arcade Castle had dessert in the form of Robots ♥ Ice Cream, based off a mid 2010s iOS phone game.

The BurgerTime Card Game attempts to overcome the challenge any developer faces when they try and adapt a typical arcade title into a board game or card game: how does one take the often "easy to learn, lifetime to master" simplistic gameplay of many arcade titles and make it a compelling and strategic game for multiple people to play. Does BurgerTime successfully create an enjoyable dish, or bring something to the table that deserves to be tossed into the trash?

After Arcade Castle digested BurgerTime, they decided to get some dessert in the form of Robots ♥ Ice Cream. Based off a Space Invaders-esque iOS game, it requires players to militarize their ice cream trucks and use weaponized ice cream to destroy robots across a series of worlds before they are able to steal that world's ice cream. Players work together to fend off the robot menace and save the galaxy's ice cream! Does this game provide a sweet treat, or a goopy mess?

********************************** Webpage: www.arcadecastle.com Additionally, you can find us on Itunes (and a number of podcast services), Twitter, Facebook, BoardGameGeek, and Instagram! Check out our videos on Youtube! You can contact us at: contactarcadecastle@gmail.com Also, if you like the new theme song, check out Tony Robot at: www.facebook.com/louisvilletonyrobot/ ***********************************

Episode Outline:

00:00 - 20:00 - Arcade Castle talks about Talking Mcdonald's Trees, Fast Food Jobs, Cob Slevins, Board Games About Food, Video Games About Food, Fist-Fights At Old Folk Homes, Drive-Thru, and more!

20:00 - 35:00 - Arcade Castle discusses the Burgertime video game series, the Burgertime Card Game, and how the game 'plays'.

35:00 - 45:00 - Arcade Castle looks at Robots Love Ice Cream, how it plays, and whether or not they recommend either game.

45:00 - 62:00 - After playing three Kickstarter games that run the gamut of good to bad, Arcade Castle has a discussion about the pros and cons of the Kickstarter phenomenon.

  continue reading

21 episodios

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