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Contenido proporcionado por Business Casual Gamers. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Business Casual Gamers o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Episode 53 - ‘Merica - Land of the Neglected Customers

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Contenido proporcionado por Business Casual Gamers. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Business Casual Gamers o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

In Episode 48, we discussed the once mighty Japanese gaming market and its continued, gradual decline. It is not an overstatement to say the United States of America has single-handedly kept the traditional console-based gaming model alive, without which we’d all be playing Candy Crush and other assorted mobile games. You would think that all major video game companies would show their American brethren some love with the finest trinkets of gaming goodness that they have to offer, but you would be wrong. In today’s episode, we explore this phenomenon and offer some potential reasons why this has come to pass.

Intro music provided by sawsquarenoise. Used with permission.

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76 episodios

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Manage episode 196805513 series 1505946
Contenido proporcionado por Business Casual Gamers. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Business Casual Gamers o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

In Episode 48, we discussed the once mighty Japanese gaming market and its continued, gradual decline. It is not an overstatement to say the United States of America has single-handedly kept the traditional console-based gaming model alive, without which we’d all be playing Candy Crush and other assorted mobile games. You would think that all major video game companies would show their American brethren some love with the finest trinkets of gaming goodness that they have to offer, but you would be wrong. In today’s episode, we explore this phenomenon and offer some potential reasons why this has come to pass.

Intro music provided by sawsquarenoise. Used with permission.

  continue reading

76 episodios

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