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Contenido proporcionado por Hyle Russell. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Hyle Russell o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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Curated Questions: Conversations Celebrating the Power of Questions!
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Episode Notes [03:47] Seth's Early Understanding of Questions [04:33] The Power of Questions [05:25] Building Relationships Through Questions [06:41] This is Strategy: Focus on Questions [10:21] Gamifying Questions [11:34] Conversations as Infinite Games [15:32] Creating Tension with Questions [20:46] Effective Questioning Techniques [23:21] Empathy and Engagement [34:33] Strategy and Culture [35:22] Microsoft's Transformation [36:00] Global Perspectives on Questions [39:39] Caring in a Challenging World Resources Mentioned The Dip by Seth Godin Linchpin by Seth Godin Purple Cow by Seth Godin Tribes by Seth Godin This Is Marketing by Seth Godin The Carbon Almanac This is Strategy by Seth Godin Seth's Blog What Does it Sound Like When You Change Your Mind? by Seth Godin Value Creation Masterclass by Seth Godin on Udemy The Strategy Deck by Seth Godin Taylor Swift Jimmy Smith Jimmy Smith Curated Questions Episode Supercuts Priya Parker Techstars Satya Nadella Microsoft Steve Ballmer Acumen Jerry Colonna Unleashing the Idea Virus by Seth Godin Tim Ferriss podcast with Seth Godin Seth Godin website Beauty Pill Producer Ben Ford Questions Asked When did you first understand the power of questions? What do you do to get under the layer to really get down to those lower levels? Is it just follow-up questions, mindset, worldview, and how that works for you? How'd you get this job anyway? What are things like around here? What did your boss do before they were your boss? Wow did you end up with this job? Why are questions such a big part of This is Strategy? If you had to charge ten times as much as you charge now, what would you do differently? If it had to be free, what would you do differently? Who's it for, and what's it for? What is the change we seek to make? How did you choose the questions for The Strategy Deck? How big is our circle of us? How many people do I care about? Is the change we're making contagious? Are there other ways to gamify the use of questions? Any other thoughts on how questions might be gamified? How do we play games with other people where we're aware of what it would be for them to win and for us to win? What is it that you're challenged by? What is it that you want to share? What is it that you're afraid of? If there isn't a change, then why are we wasting our time? Can you define tension? What kind of haircut do you want? How long has it been since your last haircut? How might one think about intentionally creating that question? What factors should someone think about as they use questions to create tension? How was school today? What is the kind of interaction I'm hoping for over time? How do I ask a different sort of question that over time will be answered with how was school today? Were there any easy questions on your math homework? Did anything good happen at school today? What tension am I here to create? What wrong questions continue to be asked? What temperature is it outside? When the person you could have been meets the person you are becoming, is it going to be a cause for celebration or heartbreak? What are the questions we're going to ask each other? What was life like at the dinner table when you were growing up? What are we really trying to accomplish? How do you have this cogent two sentence explanation of what you do? How many clicks can we get per visit? What would happen if there was a webpage that was designed to get you to leave? What were the questions that were being asked by people in authority at Yahoo in 1999? How did the stock do today? Is anything broken? What can you do today that will make the stock go up tomorrow? What are risks worth taking? What are we doing that might not work but that supports our mission? What was the last thing you did that didn't work, and what did we learn from it? What have we done to so delight our core customers that they're telling other people? How has your international circle informed your life of questions? What do I believe that other people don't believe? What do I see that other people don't see? What do I take for granted that other people don't take for granted? What would blank do? What would Bob do? What would Jill do? What would Susan do? What happened to them? What system are they in that made them decide that that was the right thing to do? And then how do we change the system? How given the state of the world, do you manage to continue to care as much as you do? Do you walk to school or take your lunch? If you all can only care if things are going well, then what does that mean about caring? Should I have spent the last 50 years curled up in a ball? How do we go to the foundation and create community action?…
1223 - Spotlight: Sabre Wulf
Manage episode 425477749 series 2399818
Contenido proporcionado por Hyle Russell. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Hyle Russell o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
Celebrating 20 years, Rare's overlooked and underappreciated Game Boy Advance gem Sabre Wulf followed up Sabreman's revival in Banjo-Tooie with a sprawling, innovative adventure unlike anything else in the GBA library. Hyle is joined by gaming collector and handheld aficionado Freezer to discuss one of the DKU's more obscure branches!
…
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462 episodios
Manage episode 425477749 series 2399818
Contenido proporcionado por Hyle Russell. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Hyle Russell o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
Celebrating 20 years, Rare's overlooked and underappreciated Game Boy Advance gem Sabre Wulf followed up Sabreman's revival in Banjo-Tooie with a sprawling, innovative adventure unlike anything else in the GBA library. Hyle is joined by gaming collector and handheld aficionado Freezer to discuss one of the DKU's more obscure branches!
…
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462 episodios
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1 1251 - New Year's Forecast 2025 1:36:45
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Broadcast live on https://twitch.tv/dkvine, the Kongversation's season ends with our annual New Year's Forecast! Hyle and Dustin look ahead to what 2025 has in store for the DKU across Playtonic, Rare, and Nintendo! Hyle also finally goes too far and turns the entire F-Zero fandom against him, so that's fun.…
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1 1250 - Character Witness: Mr. Pants 1:59:20
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In Banjo-Kazooie: Nuts and Bolts, you could obtain a hood ornament called "The Spirit of Pants". But on this episode of the Kongversation, we argue that Mr. Pants is the true spirit of Rare. Honoring 20 years of the greatest puzzle game of all time, Hyle and Freezer examine the in-universe history of Rare's underwear mogul and television presenter who's appeared and been alluded to across their shared universe!…
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1 1249 - Spotlight: Donkey Kong Country 2 (Game Boy Advance) 3:32:57
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2004 was a year in flux for Donkey Kong as the franchise swung between its past and future, with one of the most memorable and successful new releases of the year being... Donkey Kong Country 2? Hyle and Cameron break down the brilliant, thrilling, surprising, and occasionally infuriating changes the Game Boy Advance remake made to the beloved adventure on Crocodile Isle!…
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1 1248 - Banjo-Tooie: A Game for Rare Sickos 3:15:56
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The Geek Critique returns to the Kongversation to help Hyle grapple with a newly relevant question now that Banjo-Tooie is on Nintendo Switch Online: What is it about the game that's historically kept it from clicking with fans of even the original Banjo-Kazooie, or inspired rabid devotion that eclipses all else? With NSO making it easier than ever to get into it and helping to mitigate the issues for the former, Hyle believes he has an answer for the latter. Banjo-Tooie is the ultimate game for Rare sickos!…
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1 1247 - The Donkey Kong Land Trilogy on the Nintendo Switch 2:24:36
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All three Donkey Kong Land games have finally arrived on Nintendo Switch Online! Hyle and Malik discuss why these counterparts to the classic Donkey Kong Country titles are so important to DK fanatics of the 1990s, then share some obscure or little-discussed Donkey Kong Land trivia!
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1 1246 - 25 Years of Donkey Kong 64 2:55:53
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Donkey Kong 64 turned 25 years old on November 22, 2024. Celebrated DK64 fan and annual 101% streamer of the game Courtney joins the show to discuss the Kongs' sole 3D platforming adventure (thus far), the complicated position it holds within the fandom, and how the Donkey Kong 64 Randomizer has breathed life into it for a new generation! (Unlike Wrinkly Kong.)…
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1 1245 - Manual Transmission: Donkey Kong Country 2:33:15
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What made Donkey Kong Country such a unique, groundbreaking cultural event for Nintendo fans in 1994? Yes, it was the graphics, music, sound, and game design. But as Hyle and Dustin argue, it was also the instruction booklet's unique sense of humor. The Kongversation opens up Dan Owsen's manual masterpiece!…
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1 1244 - 30 Years of Donkey Kong Country 2:19:57
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Broadcast live on https://twitch.tv/dkvine on the 30th anniversary of Donkey Kong Country's release in the Americas, Hyle and Malik reflect on three decades of DKC dominance!
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1 1243 - Tiers of a Kong: Donkey Kong Country 2:48:23
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The original Donkey Kong Country introduced or reinvented several all-time classic video game characters. But out of the 17 core, singular characters in the game, where do they rank? Hyle and Jeff put the Kongs, Animal Buddies, and Bosses of DKC through Tier Maker to see how they stack up to each other... using only the criteria of their performance and presentation in that very first game!…
Broadcast live on https://twitch.tv/dkvine after the first ever Donkey Kong-themed Nintendo Direct, Hyle and Josh discuss Shigeru Miyamoto's walkabout in Donkey Kong Country at Super Nintendo World!
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1 1242 - Destination DKU: Vine Valley 2:16:39
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Escape to a tranquil forested valley in the foothills of Donkey Kong Island. A dense temperate grove of pines, ape-eating plantlife, and cascading lakes of spiders. You don't need to be a vulture to appreciate the culture of the trees and the towns within Vine Valley!
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1 1241 - The DKU at EGX x MCM Comic Con 2:00:10
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EGX x MCM Comic Con was held in London during the last weekend of October with three big DKU-related panels and playable demos of the upcoming Yooka-Replaylee and Dunk Dunk (also featuring playable Yooka and Laylee). DK Vine correspondent Dray was on the scene and they're now on the Kongversation to talk about the 30 Years of Donkey Kong Country panel, news from Playtonic, and the latest from Rare!…
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1 1240 - Super Mario Party Jamboree First Impressions 1:55:17
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It's the third Mario Party game on the Nintendo Switch. It's the second in a row that excludes Diddy Kong. It's a series that Hyle and David long burned out on. And yet... is it their favorite Mario Party in 25 years? Either they're full of hot air or there's plenty to explore in Super Mario Party Jamboree for even the most jaded Mario Party cynic!…
Hyle and Cameron discuss Rare's Craig Duncan's promotion to head of Xbox Game Studios and Joe Neate and Jim Horth's taking over operations at Rare. We also weigh what that means for the future of the studio and its beloved properties!
Unless you've been living under a rock for the past several days, you know that Banjo-Tooie is coming to Nintendo Switch Online. Hyle and Dustin discuss the surprising announcement that took Rare and DKU fandom off-guard and also what this means for the rest of Rare's Nintendo library!
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