Player FM - Internet Radio Done Right
Checked 8M ago
Agregado hace ocho años
Contenido proporcionado por Tucker Punch Productions. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Tucker Punch Productions o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
Player FM : aplicación de podcast
¡Desconecta con la aplicación Player FM !
¡Desconecta con la aplicación Player FM !
Tuck N Run
Marcar todo como (no) reproducido ...
Manage series 1473378
Contenido proporcionado por Tucker Punch Productions. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Tucker Punch Productions o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
The world's first, and only, football inspired gameshow podcast! Two contestants compete head to head to determine who knows the most about football.
…
continue reading
10 episodios
Marcar todo como (no) reproducido ...
Manage series 1473378
Contenido proporcionado por Tucker Punch Productions. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Tucker Punch Productions o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
The world's first, and only, football inspired gameshow podcast! Two contestants compete head to head to determine who knows the most about football.
…
continue reading
10 episodios
ทุกตอน
×Bonus Offseason Episode of Tuck N Run Game of Thrones trivia Contestants: Euan Michael Categories: Season 1 Season 2 Season 3 Season 4 Season 5 Season 6 Season 7 Season 8 About Tuck N Run: Two players attempt to score more points than their opponent by moving the ball up and down an imaginary football field via correctly answering Football related questions. At the beginning of each game, a coin is flipped to determine who starts with the ball first at the Defense's 25 yard line. Each player has 4 downs to move the ball a minimum of 10 yards or possession of the ball goes to their opponent. Game consists of two 15 minute halves with a continuous clock until the final 2 minutes of each half wherein the clock only runs during the answer portion of each question. Players have a 40 second play clock to answer each question after it has been read. Either player may answer at any time during the play clock, whichever player answers correctly first determines the outcome of the play. An incorrect answer by both players results in a loss of downs Players may choose between Pass and Run plays when on Offense, Run plays are multiple choice and Pass plays are not . There are 5, 10, 20 and 30 yard questions. The player on Offense gains yards with correct answers, the player on Defense takes away yards on 5 and 10 yard plays and takes away possession of the ball entirely on 20 and 30 yard plays, with correct answers. On a Pass play that both players answer incorrectly, the player on Offense may Tuck N Run where they are given a Punt/Field Goal question (See Below). On Punt/Field Goal/Tuck N Run plays, both players may answer, the player on offense gains yards for each consecutive correct answer, the player on defense takes away potential yards for each consecutive correct answer. An incorrect answer by either player ends that players turn. Both players begin the game with two challenges and may challenge any previous play at any time before the next question is picked, a new question from the same category is chosen and if the Challenger answers correctly the previous play is overturned. If the Challenged player answers correctly first, or the Challenger answers incorrectly, the previous play stands. Inside the final two minutes of each half, a player on Offense may call a Hail Mary play, this is a non-multiple choice question that either player may answer, resulting in a Touchdown for the player on Offense or a touchback for the player on Defense depending on which player answers first. An incorrect answer by either player results in a correct answer for their opponent. Inside the final two minutes of each half, a player on Offense may call for an Onside Kick, this follows the same rules as a Hail Mary, except that instead of resulting in a Touchdown, a correct answer determines which side possesses the ball at the Defense's 40 yard line. Questions, comments, want to be on the show? Email us at: TuckNRunPod@gmail.com Facebook: https://www.facebook.com/tucknrun Twitter at: https://twitter.com/Tuck_N_Run Find out more at https://tuck-n-run.pinecast.co This podcast is powered by Pinecast .…

1 S1E25 - TNR Superbowl 2020: Captain Rush vs Nate 1:08:09
1:08:09
Reproducir más Tarde
Reproducir más Tarde
Listas
Me gusta
Me gusta1:08:09
Episode 1.25 of Tuck N Run 2020 Superbowl Recap Contestants: Captain Rush Nate "Yellow Sockz" Categories: Potent Passers Remarkable Runners Radical Receivers Dauntless Defenders Spectacular Special Teams Fantastical Football About Tuck N Run: Two players attempt to score more points than their opponent by moving the ball up and down an imaginary football field via correctly answering Football related questions. At the beginning of each game, a coin is flipped to determine who starts with the ball first at the Defense's 25 yard line. Each player has 4 downs to move the ball a minimum of 10 yards or possession of the ball goes to their opponent. Game consists of two 15 minute halves with a continuous clock until the final 2 minutes of each half wherein the clock only runs during the answer portion of each question. Players have a 40 second play clock to answer each question after it has been read. Either player may answer at any time during the play clock, whichever player answers correctly first determines the outcome of the play. An incorrect answer by both players results in a loss of downs Players may choose between Pass and Run plays when on Offense, Run plays are multiple choice and Pass plays are not . There are 5, 10, 20 and 30 yard questions. The player on Offense gains yards with correct answers, the player on Defense takes away yards on 5 and 10 yard plays and takes away possession of the ball entirely on 20 and 30 yard plays, with correct answers. On a Pass play that both players answer incorrectly, the player on Offense may Tuck N Run where they are given a Punt/Field Goal question (See Below). On Punt/Field Goal/Tuck N Run plays, both players may answer, the player on offense gains yards for each consecutive correct answer, the player on defense takes away potential yards for each consecutive correct answer. An incorrect answer by either player ends that players turn. Both players begin the game with two challenges and may challenge any previous play at any time before the next question is picked, a new question from the same category is chosen and if the Challenger answers correctly the previous play is overturned. If the Challenged player answers correctly first, or the Challenger answers incorrectly, the previous play stands. Inside the final two minutes of each half, a player on Offense may call a Hail Mary play, this is a non-multiple choice question that either player may answer, resulting in a Touchdown for the player on Offense or a touchback for the player on Defense depending on which player answers first. An incorrect answer by either player results in a correct answer for their opponent. Inside the final two minutes of each half, a player on Offense may call for an Onside Kick, this follows the same rules as a Hail Mary, except that instead of resulting in a Touchdown, a correct answer determines which side possesses the ball at the Defense's 40 yard line. Questions, comments, want to be on the show? Email us at: TuckNRunPod@gmail.com Facebook: https://www.facebook.com/tucknrun Twitter at: https://twitter.com/Tuck_N_Run Find out more at https://tuck-n-run.pinecast.co This podcast is powered by Pinecast .…
Episode 1.24 of Tuck N Run 2020 Conference Championship Recap Contestants: Captain Balls Dan Wynne Due to some technical difficulties, and operator error (my bad), almost the entirety of this week's episode between Captain Balls and Dan Wynne has been lost to the void forever. All that remains are the final 8 minutes or so of what was an absolute powerhouse of an episode, you'll just have to take my word for it. And so, for posterity, we are releasing everything that we were able to recover. Find out more at https://tuck-n-run.pinecast.co This podcast is powered by Pinecast .…
Episode 1.23 of Tuck N Run 2020 Divisional Round Recap Contestants: Fargo Categories: Potent Passers Remarkable Runners Radical Receivers Dauntless Defenders Spectacular Special Teams Fantastical Football About Tuck N Run: Two players attempt to score more points than their opponent by moving the ball up and down an imaginary football field via correctly answering Football related questions. At the beginning of each game, a coin is flipped to determine who starts with the ball first at the Defense's 25 yard line. Each player has 4 downs to move the ball a minimum of 10 yards or possession of the ball goes to their opponent. Game consists of two 15 minute halves with a continuous clock until the final 2 minutes of each half wherein the clock only runs during the answer portion of each question. Players have a 40 second play clock to answer each question after it has been read. Either player may answer at any time during the play clock, whichever player answers correctly first determines the outcome of the play. An incorrect answer by both players results in a loss of downs Players may choose between Pass and Run plays when on Offense, Run plays are multiple choice and Pass plays are not . There are 5, 10, 20 and 30 yard questions. The player on Offense gains yards with correct answers, the player on Defense takes away yards on 5 and 10 yard plays and takes away possession of the ball entirely on 20 and 30 yard plays, with correct answers. On a Pass play that both players answer incorrectly, the player on Offense may Tuck N Run where they are given a Punt/Field Goal question (See Below). On Punt/Field Goal/Tuck N Run plays, both players may answer, the player on offense gains yards for each consecutive correct answer, the player on defense takes away potential yards for each consecutive correct answer. An incorrect answer by either player ends that players turn. Both players begin the game with two challenges and may challenge any previous play at any time before the next question is picked, a new question from the same category is chosen and if the Challenger answers correctly the previous play is overturned. If the Challenged player answers correctly first, or the Challenger answers incorrectly, the previous play stands. Inside the final two minutes of each half, a player on Offense may call a Hail Mary play, this is a non-multiple choice question that either player may answer, resulting in a Touchdown for the player on Offense or a touchback for the player on Defense depending on which player answers first. An incorrect answer by either player results in a correct answer for their opponent. Inside the final two minutes of each half, a player on Offense may call for an Onside Kick, this follows the same rules as a Hail Mary, except that instead of resulting in a Touchdown, a correct answer determines which side possesses the ball at the Defense's 40 yard line. Questions, comments, want to be on the show? Email us at: TuckNRunPod@gmail.com Facebook: https://www.facebook.com/tucknrun Twitter at: https://twitter.com/Tuck_N_Run Find out more at https://tuck-n-run.pinecast.co This podcast is powered by Pinecast .…
Episode 1.22 of Tuck N Run 2020 Wildcard Recap Contestants: Captain Rush Categories: Potent Passers Remarkable Runners Radical Receivers Dauntless Defenders Spectacular Special Teams Fantastical Football About Tuck N Run: Two players attempt to score more points than their opponent by moving the ball up and down an imaginary football field via correctly answering Football related questions. At the beginning of each game, a coin is flipped to determine who starts with the ball first at the Defense's 25 yard line. Each player has 4 downs to move the ball a minimum of 10 yards or possession of the ball goes to their opponent. Game consists of two 15 minute halves with a continuous clock until the final 2 minutes of each half wherein the clock only runs during the answer portion of each question. Players have a 40 second play clock to answer each question after it has been read. Either player may answer at any time during the play clock, whichever player answers correctly first determines the outcome of the play. An incorrect answer by both players results in a loss of downs Players may choose between Pass and Run plays when on Offense, Run plays are multiple choice and Pass plays are not . There are 5, 10, 20 and 30 yard questions. The player on Offense gains yards with correct answers, the player on Defense takes away yards on 5 and 10 yard plays and takes away possession of the ball entirely on 20 and 30 yard plays, with correct answers. On a Pass play that both players answer incorrectly, the player on Offense may Tuck N Run where they are given a Punt/Field Goal question (See Below). On Punt/Field Goal/Tuck N Run plays, both players may answer, the player on offense gains yards for each consecutive correct answer, the player on defense takes away potential yards for each consecutive correct answer. An incorrect answer by either player ends that players turn. Both players begin the game with two challenges and may challenge any previous play at any time before the next question is picked, a new question from the same category is chosen and if the Challenger answers correctly the previous play is overturned. If the Challenged player answers correctly first, or the Challenger answers incorrectly, the previous play stands. Inside the final two minutes of each half, a player on Offense may call a Hail Mary play, this is a non-multiple choice question that either player may answer, resulting in a Touchdown for the player on Offense or a touchback for the player on Defense depending on which player answers first. An incorrect answer by either player results in a correct answer for their opponent. Inside the final two minutes of each half, a player on Offense may call for an Onside Kick, this follows the same rules as a Hail Mary, except that instead of resulting in a Touchdown, a correct answer determines which side possesses the ball at the Defense's 40 yard line. Questions, comments, want to be on the show? Email us at: TuckNRunPod@gmail.com Facebook: https://www.facebook.com/tucknrun Twitter at: https://twitter.com/Tuck_N_Run Find out more at https://tuck-n-run.pinecast.co This podcast is powered by Pinecast .…
Episode 1.21 of Tuck N Run 2020 Week 17 Recap Contestants: Fargo Amadeus Captain Rush Categories: Potent Passers Remarkable Runners Radical Receivers Dauntless Defenders Spectacular Special Teams Fantastical Football About Tuck N Run: Two players attempt to score more points than their opponent by moving the ball up and down an imaginary football field via correctly answering Football related questions. At the beginning of each game, a coin is flipped to determine who starts with the ball first at the Defense's 25 yard line. Each player has 4 downs to move the ball a minimum of 10 yards or possession of the ball goes to their opponent. Game consists of two 15 minute halves with a continuous clock until the final 2 minutes of each half wherein the clock only runs during the answer portion of each question. Players have a 40 second play clock to answer each question after it has been read. Either player may answer at any time during the play clock, whichever player answers correctly first determines the outcome of the play. An incorrect answer by both players results in a loss of downs Players may choose between Pass and Run plays when on Offense, Run plays are multiple choice and Pass plays are not . There are 5, 10, 20 and 30 yard questions. The player on Offense gains yards with correct answers, the player on Defense takes away yards on 5 and 10 yard plays and takes away possession of the ball entirely on 20 and 30 yard plays, with correct answers. On a Pass play that both players answer incorrectly, the player on Offense may Tuck N Run where they are given a Punt/Field Goal question (See Below). On Punt/Field Goal/Tuck N Run plays, both players may answer, the player on offense gains yards for each consecutive correct answer, the player on defense takes away potential yards for each consecutive correct answer. An incorrect answer by either player ends that players turn. Both players begin the game with two challenges and may challenge any previous play at any time before the next question is picked, a new question from the same category is chosen and if the Challenger answers correctly the previous play is overturned. If the Challenged player answers correctly first, or the Challenger answers incorrectly, the previous play stands. Inside the final two minutes of each half, a player on Offense may call a Hail Mary play, this is a non-multiple choice question that either player may answer, resulting in a Touchdown for the player on Offense or a touchback for the player on Defense depending on which player answers first. An incorrect answer by either player results in a correct answer for their opponent. Inside the final two minutes of each half, a player on Offense may call for an Onside Kick, this follows the same rules as a Hail Mary, except that instead of resulting in a Touchdown, a correct answer determines which side possesses the ball at the Defense's 40 yard line. Questions, comments, want to be on the show? Email us at: TuckNRunPod@gmail.com Facebook: https://www.facebook.com/tucknrun Twitter at: https://twitter.com/Tuck_N_Run Find out more at https://tuck-n-run.pinecast.co This podcast is powered by Pinecast .…
Episode 1.20 of Tuck N Run 2020 Week 16 Recap Contestants: Fargo Amadeus Smooth Grandmama Categories: Potent Passers Remarkable Runners Radical Receivers Dauntless Defenders Spectacular Special Teams Fantastical Football About Tuck N Run: Two players attempt to score more points than their opponent by moving the ball up and down an imaginary football field via correctly answering Football related questions. At the beginning of each game, a coin is flipped to determine who starts with the ball first at the Defense's 25 yard line. Each player has 4 downs to move the ball a minimum of 10 yards or possession of the ball goes to their opponent. Game consists of two 15 minute halves with a continuous clock until the final 2 minutes of each half wherein the clock only runs during the answer portion of each question. Players have a 40 second play clock to answer each question after it has been read. Either player may answer at any time during the play clock, whichever player answers correctly first determines the outcome of the play. An incorrect answer by both players results in a loss of downs Players may choose between Pass and Run plays when on Offense, Run plays are multiple choice and Pass plays are not . There are 5, 10, 20 and 30 yard questions. The player on Offense gains yards with correct answers, the player on Defense takes away yards on 5 and 10 yard plays and takes away possession of the ball entirely on 20 and 30 yard plays, with correct answers. On a Pass play that both players answer incorrectly, the player on Offense may Tuck N Run where they are given a Punt/Field Goal question (See Below). On Punt/Field Goal/Tuck N Run plays, both players may answer, the player on offense gains yards for each consecutive correct answer, the player on defense takes away potential yards for each consecutive correct answer. An incorrect answer by either player ends that players turn. Both players begin the game with two challenges and may challenge any previous play at any time before the next question is picked, a new question from the same category is chosen and if the Challenger answers correctly the previous play is overturned. If the Challenged player answers correctly first, or the Challenger answers incorrectly, the previous play stands. Inside the final two minutes of each half, a player on Offense may call a Hail Mary play, this is a non-multiple choice question that either player may answer, resulting in a Touchdown for the player on Offense or a touchback for the player on Defense depending on which player answers first. An incorrect answer by either player results in a correct answer for their opponent. Inside the final two minutes of each half, a player on Offense may call for an Onside Kick, this follows the same rules as a Hail Mary, except that instead of resulting in a Touchdown, a correct answer determines which side possesses the ball at the Defense's 40 yard line. Questions, comments, want to be on the show? Email us at: TuckNRunPod@gmail.com Facebook: https://www.facebook.com/tucknrun Twitter at: https://twitter.com/Tuck_N_Run Find out more at https://tuck-n-run.pinecast.co This podcast is powered by Pinecast .…

1 S1E19 - TNR Week 15 2020: Robert Pennyshanks vs Captain Rush 1:04:30
1:04:30
Reproducir más Tarde
Reproducir más Tarde
Listas
Me gusta
Me gusta1:04:30
Episode 1.19 of Tuck N Run 2020 Week 15 Recap Contestants: Robert Pennyshanks Captain Rush Categories: Potent Passers Remarkable Runners Radical Receivers Dauntless Defenders Spectacular Special Teams Fantastical Football About Tuck N Run: Two players attempt to score more points than their opponent by moving the ball up and down an imaginary football field via correctly answering Football related questions. At the beginning of each game, a coin is flipped to determine who starts with the ball first at the Defense's 25 yard line. Each player has 4 downs to move the ball a minimum of 10 yards or possession of the ball goes to their opponent. Game consists of two 15 minute halves with a continuous clock until the final 2 minutes of each half wherein the clock only runs during the answer portion of each question. Players have a 40 second play clock to answer each question after it has been read. Either player may answer at any time during the play clock, whichever player answers correctly first determines the outcome of the play. An incorrect answer by both players results in a loss of downs Players may choose between Pass and Run plays when on Offense, Run plays are multiple choice and Pass plays are not . There are 5, 10, 20 and 30 yard questions. The player on Offense gains yards with correct answers, the player on Defense takes away yards on 5 and 10 yard plays and takes away possession of the ball entirely on 20 and 30 yard plays, with correct answers. On a Pass play that both players answer incorrectly, the player on Offense may Tuck N Run where they are given a Punt/Field Goal question (See Below). On Punt/Field Goal/Tuck N Run plays, both players may answer, the player on offense gains yards for each consecutive correct answer, the player on defense takes away potential yards for each consecutive correct answer. An incorrect answer by either player ends that players turn. Both players begin the game with two challenges and may challenge any previous play at any time before the next question is picked, a new question from the same category is chosen and if the Challenger answers correctly the previous play is overturned. If the Challenged player answers correctly first, or the Challenger answers incorrectly, the previous play stands. Inside the final two minutes of each half, a player on Offense may call a Hail Mary play, this is a non-multiple choice question that either player may answer, resulting in a Touchdown for the player on Offense or a touchback for the player on Defense depending on which player answers first. An incorrect answer by either player results in a correct answer for their opponent. Inside the final two minutes of each half, a player on Offense may call for an Onside Kick, this follows the same rules as a Hail Mary, except that instead of resulting in a Touchdown, a correct answer determines which side possesses the ball at the Defense's 40 yard line. Questions, comments, want to be on the show? Email us at: TuckNRunPod@gmail.com Facebook: https://www.facebook.com/tucknrun Twitter at: https://twitter.com/Tuck_N_Run Find out more at https://tuck-n-run.pinecast.co This podcast is powered by Pinecast .…
Episode 1.18 of Tuck N Run 2020 Week 14 Recap Contestants: Logan Captain Rush Categories: Potent Passers Remarkable Runners Radical Receivers Dauntless Defenders Spectacular Special Teams Fantastical Football About Tuck N Run: Two players attempt to score more points than their opponent by moving the ball up and down an imaginary football field via correctly answering Football related questions. At the beginning of each game, a coin is flipped to determine who starts with the ball first at the Defense's 25 yard line. Each player has 4 downs to move the ball a minimum of 10 yards or possession of the ball goes to their opponent. Game consists of two 15 minute halves with a continuous clock until the final 2 minutes of each half wherein the clock only runs during the answer portion of each question. Players have a 40 second play clock to answer each question after it has been read. Either player may answer at any time during the play clock, whichever player answers correctly first determines the outcome of the play. An incorrect answer by both players results in a loss of downs Players may choose between Pass and Run plays when on Offense, Run plays are multiple choice and Pass plays are not . There are 5, 10, 20 and 30 yard questions. The player on Offense gains yards with correct answers, the player on Defense takes away yards on 5 and 10 yard plays and takes away possession of the ball entirely on 20 and 30 yard plays, with correct answers. On a Pass play that both players answer incorrectly, the player on Offense may Tuck N Run where they are given a Punt/Field Goal question (See Below). On Punt/Field Goal/Tuck N Run plays, both players may answer, the player on offense gains yards for each consecutive correct answer, the player on defense takes away potential yards for each consecutive correct answer. An incorrect answer by either player ends that players turn. Both players begin the game with two challenges and may challenge any previous play at any time before the next question is picked, a new question from the same category is chosen and if the Challenger answers correctly the previous play is overturned. If the Challenged player answers correctly first, or the Challenger answers incorrectly, the previous play stands. Inside the final two minutes of each half, a player on Offense may call a Hail Mary play, this is a non-multiple choice question that either player may answer, resulting in a Touchdown for the player on Offense or a touchback for the player on Defense depending on which player answers first. An incorrect answer by either player results in a correct answer for their opponent. Inside the final two minutes of each half, a player on Offense may call for an Onside Kick, this follows the same rules as a Hail Mary, except that instead of resulting in a Touchdown, a correct answer determines which side possesses the ball at the Defense's 40 yard line. Questions, comments, want to be on the show? Email us at: TuckNRunPod@gmail.com Facebook: https://www.facebook.com/tucknrun Twitter at: https://twitter.com/Tuck_N_Run Find out more at https://tuck-n-run.pinecast.co This podcast is powered by Pinecast .…

1 S1E17 - TNR Week 13 2020: Sam vs Captain Balls 1:09:46
1:09:46
Reproducir más Tarde
Reproducir más Tarde
Listas
Me gusta
Me gusta1:09:46
Episode 1.17 of Tuck N Run 2020 Week 13 Recap Contestants: Sam "Oh me, oh my" Ojih Dan "Captain Tiberius Balls" Killoren Categories: Potent Passers Remarkable Runners Radical Receivers Dauntless Defenders Spectacular Special Teams Fantastical Football About Tuck N Run: Two players attempt to score more points than their opponent by moving the ball up and down an imaginary football field via correctly answering Football related questions. At the beginning of each game, a coin is flipped to determine who starts with the ball first at the Defense's 25 yard line. Each player has 4 downs to move the ball a minimum of 10 yards or possession of the ball goes to their opponent. Game consists of two 15 minute halves with a continuous clock until the final 2 minutes of each half wherein the clock only runs during the answer portion of each question. Players have a 40 second play clock to answer each question after it has been read. Either player may answer at any time during the play clock, whichever player answers correctly first determines the outcome of the play. An incorrect answer by both players results in a loss of downs Players may choose between Pass and Run plays when on Offense, Run plays are multiple choice and Pass plays are not . There are 5, 10, 20 and 30 yard questions. The player on Offense gains yards with correct answers, the player on Defense takes away yards on 5 and 10 yard plays and takes away possession of the ball entirely on 20 and 30 yard plays, with correct answers. On a Pass play that both players answer incorrectly, the player on Offense may Tuck N Run where they are given a Punt/Field Goal question (See Below). On Punt/Field Goal/Tuck N Run plays, both players may answer, the player on offense gains yards for each consecutive correct answer, the player on defense takes away potential yards for each consecutive correct answer. An incorrect answer by either player ends that players turn. Both players begin the game with two challenges and may challenge any previous play at any time before the next question is picked, a new question from the same category is chosen and if the Challenger answers correctly the previous play is overturned. If the Challenged player answers correctly first, or the Challenger answers incorrectly, the previous play stands. Inside the final two minutes of each half, a player on Offense may call a Hail Mary play, this is a non-multiple choice question that either player may answer, resulting in a Touchdown for the player on Offense or a touchback for the player on Defense depending on which player answers first. An incorrect answer by either player results in a correct answer for their opponent. Inside the final two minutes of each half, a player on Offense may call for an Onside Kick, this follows the same rules as a Hail Mary, except that instead of resulting in a Touchdown, a correct answer determines which side possesses the ball at the Defense's 40 yard line. Questions, comments, want to be on the show? Email us at: TuckNRunPod@gmail.com Facebook: https://www.facebook.com/tucknrun Twitter at: https://twitter.com/Tuck_N_Run Find out more at https://tuck-n-run.pinecast.co This podcast is powered by Pinecast .…
Bienvenido a Player FM!
Player FM está escaneando la web en busca de podcasts de alta calidad para que los disfrutes en este momento. Es la mejor aplicación de podcast y funciona en Android, iPhone y la web. Regístrate para sincronizar suscripciones a través de dispositivos.