BecomingDM público
[search 0]
Más
Download the App!
show episodes
 
Loading …
show series
 
In part 2 of our Running Large Scale Combat episodes we continue the conversation digging deeper into what happens when the party members take on leadership roles in the military. Join us as John and Danielle further explore this topic! Got an idea for a future episode? We'd love to hear it! Go to https://becomingDM.com/ideas to let us know!…
  continue reading
 
Are there large armies clashing in your world? If so, then eventually you may have the party getting involved with fighting them, so knowing how to run large scale combat is a useful skill for DMs. In this episode of becomingDM, John and Danielle talk about some options for how to run large scale combat scenarios and what to consider before you get…
  continue reading
 
Sometimes you don't have time to create a map for your combat encounters. Sometimes the players do something unexpected and get into a fight that you weren't prepared to put on the table in front of you. Sometimes you just don't have enough space to run the combat that you would like with minis and everything. Whatever the reason, running theater o…
  continue reading
 
Are you finding that you have trouble scheduling games with your group and no one seems to be available at the same time? Or maybe you don't have the time to dedicate to a single long session. If that's the case, consider running play by post games. In this episode of becomingDM, John and Danielle talk about the benefits and challenges of pbp as we…
  continue reading
 
Having trouble trying to figure out where to look for players for your game or where to find a game that you can play in or run? In this becomingDM side quest, John talks about some of his favorite places to look for people for local games. Join us to find your next game! Got an idea for a future side quest or main line episode? We want to hear abo…
  continue reading
 
There is a lot of stuff that happens in your games every session. If you don't stay on top of managing your campaign, you could end up with players asking to revisit an NPC that you haven't thought about in months and don't really remember anything about. In this episode of becomingDM, John and Danielle talk about what sorts of things you might wan…
  continue reading
 
Spend enough time getting people together for game sessions and they're going to want to have some food. In this becomingDM side quest, John talks about the things to consider for food at the table and goes through some of the items that he has found have gone over well with the table. Join us for a feast! Got an idea for a future episode of becomi…
  continue reading
 
This week we continue our discussion about getting your game unstuck. Whether you are still stuck on setting, your players are being an issue or anything else, we'll cover it and strategies to get yourself and your game unstuck. Additionally, John learns the term, "faffing about"! Join us for this week's episode! Got an idea for a future episode of…
  continue reading
 
In this becomingDM side quest, John talks about a new game that you can use to play something different! Get ready for a game that mimics 80s style text-based computer games, but needs no computer with the game Parsely. If you want to get a copy of Parsely for yourself, make sure to go to https://memento-mori.com If you've got an idea for a future …
  continue reading
 
Is your game filling you with a sense of dread when it's coming up, or even when you're running it? Do you find that you or your players just aren't having fun? In this episode of becomingDM, John and Danielle discuss the ways that DMs (and players) can get stuck in the game and how you can work towards getting unstuck! Join us for the first part o…
  continue reading
 
In this becomingDM Side Quest, John delves into optional rules for D&D 5e and talks about flanking. One of the standard rules that was left out from older versions of D&D and even pathfinder was how to handle when the party (or enemy) flanks their opponent. Check out this episode to see how the optional rule resolves that.…
  continue reading
 
The age old question of whether you, as a DM, should use as a DM screen. What are the benefits? What are the drawbacks? What are some neat cool things you can do with them? In this episode of becomingDM we dive into the topic of DM screens with two different viewpoints: Danielle who is a staunch advocate of DM screens and John who has never used on…
  continue reading
 
We're introducing something a little new here at becomingDM. Over the past several years we have found that there have been several topics that have come up that just didn't warrant a full episode. An introduction to a new game system, niche or custom rules, and a number of other topics have all fallen into this. Usually that meant that those topic…
  continue reading
 
Tabletop role-playing games rely heavily on rolls to determine if characters are able to accomplish a task. Unfortunately, that can sometimes mean that DMs can be overzealous on asking for rolls for actions. In this episode, John and Danielle talk about some of the questions to ask yourself to determine if you really need that skill check before as…
  continue reading
 
Whether it's a unique tool, a specialized non-magical weapon or something entirely different adding the custom crafting to your game is way to better engage your players in your game. Join Danielle and John as they talk about things to think about when you look at adding crafting to your game from both the DM and player perspective. Got an idea for…
  continue reading
 
Have you found that your players deal with the enemies you set up a lot more easily than you would expect? Maybe it's just a matter of how you're reading the enemy stat blocks and incorporating them into your game. In this episode of becoming DM, John and Danielle walk through and show how decoding the stat block can lead to much more challenging e…
  continue reading
 
If you spend enough time around a group of people that play tabletop RPGs, eventually you'll find yourself in a situation where a variety of jargon is being used that you may not understand. This is especially prevalent in online forums where people talk about running games. In this episode of becomingDM, John and Danielle spend some time decoding …
  continue reading
 
Running games with another DM can be a fun and exciting way to split up some of the work of a tabletop RPG. But how do you make sure that both you and your co-DM are on the same page? Or that you have an acceptable division of the work? In this episode of becomingDM John and Danielle explore the things to consider before entering into a co-DM situa…
  continue reading
 
Have you been a player for awhile and decided that you wanted to give it a shot and move to being a DM? Whether it's looking for things that you didn't think about in the "job" of being a DM or just wanting some guidance on where to start, this episode is for you! Join John and Danielle as they talk about making the transition from player to DM. Th…
  continue reading
 
After the thirtieth miss rolled by both you and the players you decide to end combat for the night because it just keeps dragging on. It doesn't have to be this way! In this episode of becomingDM, John and Danielle explore strategies to make combat more interesting. Whether it's adding to your descriptions, thinking tactically about your monsters o…
  continue reading
 
Haven't gotten enough evil yet? That's ok, we're not done! In part 2 of our discussion about running evil campaigns, Daniell and John continue talking about factions in evil games and about how to make sure that things are staying fun. Join us for the conclusion of our discussion on running evil campaigns! We want to hear from you! If you've got an…
  continue reading
 
Sometimes your players are tired of being the good guys. Sometimes they just want to create a little mayhem and ignore the plight of the villagers. Sometimes they event want to BE the plight of the villagers! In this episode of becomingDM we're going to be talking about Running Evil Campaigns and the things that you might want to consider. We had a…
  continue reading
 
Whether it's helping to create a stat block for an NPC you hadn't anticipated being part of your campaign or generating a list of items that the party found in a Goblin's pockest, AI tools allow DMs to add things to their game that would normally require a large amount of effort. In this episode, John and Danielle talk about AI in general and how G…
  continue reading
 
Loading …

Guia de referencia rapida