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Contenido proporcionado por Dan "Shoe" Hsu and Going Analog. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Dan "Shoe" Hsu and Going Analog o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.
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123: Space bees! Plus small party games, "bad play" design (guest: Connie Vogelmann)

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Manage episode 389391124 series 2417616
Contenido proporcionado por Dan "Shoe" Hsu and Going Analog. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Dan "Shoe" Hsu and Going Analog o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

What's better than a bunch of adorable, flower-pollinating honeybees? Putting those honeybees in space! New worker-placement game Apiary is the buzzworthy debut design of Connie Vogelmann. We invited her on the podcast to see how she went from playtester to a proud creator of a high-production game by a big-time publisher. We also chat about what responsibilities designers, publishers, game teachers, and players have in preventing "bad play" plus some recommendations for smaller-group party games.

We're giving away a copy of one of those small-group party games, Stool Pigeon! To enter, just subscribe to our newsletter (look for the "subscribe" email field on the front page of our website).

Timeline:

  • 3:33 - Going Analog's game pick: Apiary.
  • 19:06 - Connie's game pick: Life of the Amazonia.
  • 23:15 - Going Analog's topic: small-group party games.
  • 46:41 - Connie's topic: protecting against "bad play."
  continue reading

145 episodios

Artwork
iconCompartir
 
Manage episode 389391124 series 2417616
Contenido proporcionado por Dan "Shoe" Hsu and Going Analog. Todo el contenido del podcast, incluidos episodios, gráficos y descripciones de podcast, lo carga y proporciona directamente Dan "Shoe" Hsu and Going Analog o su socio de plataforma de podcast. Si cree que alguien está utilizando su trabajo protegido por derechos de autor sin su permiso, puede seguir el proceso descrito aquí https://es.player.fm/legal.

What's better than a bunch of adorable, flower-pollinating honeybees? Putting those honeybees in space! New worker-placement game Apiary is the buzzworthy debut design of Connie Vogelmann. We invited her on the podcast to see how she went from playtester to a proud creator of a high-production game by a big-time publisher. We also chat about what responsibilities designers, publishers, game teachers, and players have in preventing "bad play" plus some recommendations for smaller-group party games.

We're giving away a copy of one of those small-group party games, Stool Pigeon! To enter, just subscribe to our newsletter (look for the "subscribe" email field on the front page of our website).

Timeline:

  • 3:33 - Going Analog's game pick: Apiary.
  • 19:06 - Connie's game pick: Life of the Amazonia.
  • 23:15 - Going Analog's topic: small-group party games.
  • 46:41 - Connie's topic: protecting against "bad play."
  continue reading

145 episodios

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